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an attempt to have ofxBox2d objects collide with ofxOpenCV blobs in openframeworks v0.10.1

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david-sullivan/box2dCamera

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box2dCamera

an attempt to have ofxBox2d objects collide with ofxOpenCV blobs in openframeworks v0.10.1

Based on the many examples in Vanderlin's Openframeworks addon ofxBox2d https://github.com/vanderlin/ofxBox2d

mashed up with the opencv example in openframeworks https://openframeworks.cc/

For more about computer vision techniques, read this: https://github.com/openframeworks/ofBook/blob/master/chapters/image_processing_computer_vision/chapter.md

All of the examples for using ofxBox2d with ofxOpenCv on the web were older than the new glm syntax, and no longer worked.

I'm not a c++ programmer, so i am sure there is a lot in the code that could be changed or optimized. If you have any suggestions, please let me know.

I have tried using similar code with streaming video, and it always quits after a few minutes. I would love to figure that out.

Getting back to this after a while, i realized that triangulating the contours was an uneccesary step. Also i found a couple of examples (like this https://www.youtube.com/watch?v=d3URBJLciEw by Lewis Lepton) that turned the opencv contour into a box2d polyline. Much better and dependable performance.

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an attempt to have ofxBox2d objects collide with ofxOpenCV blobs in openframeworks v0.10.1

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