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expanded readme to demonstrate the new functionality
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Dennis Weissmann
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Dec 22, 2015
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[![GitHub license](https://img.shields.io/badge/license-MIT-lightgrey.svg)](https://raw.githubusercontent.com/dennisweissmann/DeviceKit/master/LICENSE) | ||
[![Build Status](https://travis-ci.org/dennisweissmann/DeviceKit.svg)](https://travis-ci.org/dennisweissmann/DeviceKit) | ||
[![CocoaPods](https://img.shields.io/cocoapods/p/Device.svg)](https://travis-ci.org/dennisweissmann/DeviceKit) | ||
[![CocoaPods Compatible](https://img.shields.io/cocoapods/v/DeviceKit.svg)](https://travis-ci.org/dennisweissmann/DeviceKit) | ||
[![Carthage Compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage) | ||
[![Platform](https://img.shields.io/cocoapods/p/DeviceKit.svg?style=flat)](http://cocoadocs.org/docsets/DeviceKit) | ||
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# What is this? | ||
`DeviceKit` is a value-type wrapper and extension of [`UIDevice`](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIDevice_Class/). | ||
`Device` is a value-type replacement of [`UIDevice`](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIDevice_Class/). | ||
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##Features | ||
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- [x] Device identification | ||
- [x] Device family detection | ||
- [x] Device group detection | ||
- [x] Simulator detection | ||
- [x] Battery state | ||
- [x] Battery level | ||
- [x] Equatable | ||
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## Requirements | ||
Swift 2.0 | ||
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- iOS 8.0+ / tvOS 9.0+ | ||
- Xcode 7.2+ | ||
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## Installation | ||
DeviceKit can be installed in various ways. | ||
### CocoaPods | ||
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```ruby | ||
source 'https://github.com/CocoaPods/Specs.git' | ||
platform :ios, '8.0' | ||
use_frameworks! | ||
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pod 'DeviceKit', '~> 0.1.0' | ||
``` | ||
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### Carthage | ||
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```ogdl | ||
github "dennisweissmann/DeviceKit" ~> 0.1.0 | ||
``` | ||
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### Manually | ||
To install it manually drag the DeviceKit project into your app project in Xcode or add it as a git submodule. | ||
In your project folder enter: | ||
```bash | ||
$ git submodule add https://github.com/dennisweissmann/DeviceKit.git | ||
``` | ||
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## Usage | ||
Here are some usage examples. All devices are also available as simulators: | ||
```swift | ||
.iPhone6 => .Simulator(.iPhone6) | ||
.iPhone6s => .Simualtor(.iPhone6s) | ||
``` | ||
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etc. | ||
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### Get the Device You're Running On | ||
```swift | ||
let device = Device() | ||
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print(device) // prints for example "iPhone 6 Plus" | ||
print(device) // prints, for example, "iPhone 6 Plus" | ||
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if device == .iPhone6Plus { | ||
// Do something | ||
} else { | ||
// Do something else | ||
} | ||
``` | ||
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... | ||
### Get the Device Family | ||
```swift | ||
let device = Device() | ||
if device.isPod { | ||
// iPods (real or simulator) | ||
} else if device.isPhone { | ||
// iPhone (real or simulator) | ||
} else if device.isPad { | ||
// iPad (real or simulator) | ||
} | ||
``` | ||
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### Get the Simulator Device | ||
```swift | ||
let device = Device() | ||
switch device { | ||
case .Simulator(.iPhone6s): break // You're running on the iPhone 6s simulator | ||
case .Simulator(.iPadAir2): break // You're running on the iPad Air 2 simulator | ||
default: break | ||
} | ||
``` | ||
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### Make Sure the Device Is Contained in a Preconfigured Group | ||
```swift | ||
let groupOfAllowedDevices: [Device] = [.iPhone6, .iPhone6Plus, .iPhone6s, .iPhone6sPlus, .Simulator(.iPhone6), .Simulator(.iPhone6Plus), .Simulator(.iPhone6s), .Simulator(.iPhone6sPlus)] | ||
let device = Device() | ||
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if device.isOneOf(groupOfAllowedDevices) { | ||
// Do you action | ||
} | ||
``` | ||
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### Get the Current Battery State | ||
```swift | ||
if device.batteryState == .Full || device.batteryState >= .Charging(75) { | ||
print("Your battery is happy! 😊") | ||
} | ||
``` | ||
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... | ||
### Get the Current Battery Level | ||
```swift | ||
if device.batteryLevel >= 50 { | ||
install_iOS() | ||
} else { | ||
showError() | ||
} | ||
``` | ||
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## Contributing | ||
If you have the need for a specific feature that you want implemented or if you experienced a bug, please open an issue. | ||
If you extended the functionality of DeviceKit yourself and want others to use it too, please submit a pull request. |