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Do not apply item validation to Single Player games #3560

Do not apply item validation to Single Player games

Do not apply item validation to Single Player games #3560

Workflow file for this run

name: Linux x86_64 (x86_64-linux-gnu)
on:
push:
branches:
- master
paths-ignore:
- '*.md'
- 'docs/**'
pull_request:
types: [opened, synchronize]
paths-ignore:
- '*.md'
- 'docs/**'
release:
types: [published]
paths-ignore:
- '*.md'
- 'docs/**'
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Add gcc repo
run: sudo add-apt-repository ppa:ubuntu-toolchain-r/test
# Installs dependencies and runs `sudo apt-get update` as part of it.
- name: Install dependencies
run: Packaging/nix/debian-host-prep.sh --no-gcc
- name: Install gcc-13
run: |
sudo apt-get install -yq --no-install-recommends gcc-13 g++-13 && \
sudo update-alternatives --install \
/usr/bin/gcc gcc /usr/bin/gcc-13 13 \
--slave /usr/bin/g++ g++ /usr/bin/g++-13
- name: Create Build Environment
run: Packaging/nix/debian-host-prep.sh --no-gcc
- name: Cache CMake build folder
uses: actions/cache@v4
with:
path: build
key: ${{ github.workflow }}-v5-${{ github.sha }}
restore-keys: ${{ github.workflow }}-v5-
- name: Build
working-directory: ${{github.workspace}}
shell: bash
env:
CMAKE_BUILD_TYPE: ${{github.event_name == 'release' && 'Release' || 'RelWithDebInfo'}}
# We set DEVILUTIONX_SYSTEM_LIBFMT=OFF because its soversion changes frequently.
# We set DEVILUTIONX_SYSTEM_LIBSODIUM=OFF because its soversion changes frequently.
# We set DEVILUTIONX_SYSTEM_BZIP2=OFF because Fedora and Debian do not agree on how to link it.
run: |
cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=${{env.CMAKE_BUILD_TYPE}} -DCMAKE_INSTALL_PREFIX=/usr -DCPACK=ON \
-DDISCORD_INTEGRATION=ON -DBUILD_TESTING=OFF -DDEVILUTIONX_SYSTEM_LIBFMT=OFF \
-DDEVILUTIONX_SYSTEM_LIBSODIUM=OFF -DDEVILUTIONX_SYSTEM_BZIP2=OFF && \
cmake --build build -j $(getconf _NPROCESSORS_ONLN) --target package
- name: Package
run: Packaging/nix/LinuxReleasePackaging.sh && mv devilutionx.tar.xz devilutionx-x86_64-linux-gnu.tar.xz
- name: Package AppImage
run: Packaging/nix/AppImage.sh && mv devilutionx.appimage devilutionx-x86_64-linux-gnu.appimage
- name: Upload Package
if: ${{ !env.ACT }}
uses: actions/upload-artifact@v4
with:
name: devilutionx-x86_64-linux-gnu.tar.xz
path: devilutionx-x86_64-linux-gnu.tar.xz
- name: Upload AppImage
if: ${{ !env.ACT }}
uses: actions/upload-artifact@v4
with:
name: devilutionx-x86_64-linux-gnu.appimage
path: devilutionx-x86_64-linux-gnu.appimage
- name: Update Release
if: ${{ github.event_name == 'release' && !env.ACT }}
uses: svenstaro/upload-release-action@v2
with:
file: devilutionx-x86_64-linux-gnu.*
file_glob: true
overwrite: true
- name: Clean up artifacts
run: rm -rf build/_CPack_Packages build/package build/*.deb build/*.rpm build/*.appimage build/*.tar.xz