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Debug: Insivible #7543

Merged
merged 3 commits into from
Nov 16, 2024
Merged

Debug: Insivible #7543

merged 3 commits into from
Nov 16, 2024

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kphoenix137
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Adds invisibility to debug options to avoid dealing with annoying monsters while trying to test things.

@StephenCWills
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This is useful, but here's how I usually do it.

diff --git a/Source/diablo.cpp b/Source/diablo.cpp
index 7615268c7..cc3d7c2ab 100644
--- a/Source/diablo.cpp
+++ b/Source/diablo.cpp
@@ -1440,7 +1440,8 @@ void GameLogic()
 	}
 	if (leveltype != DTYPE_TOWN) {
 		gGameLogicStep = GameLogicStep::ProcessMonsters;
-		ProcessMonsters();
+		if (DebugToggle)
+			ProcessMonsters();
 		gGameLogicStep = GameLogicStep::ProcessObjects;
 		ProcessObjects();
 		gGameLogicStep = GameLogicStep::ProcessMissiles;

@AJenbo AJenbo merged commit f1d48d7 into diasurgical:master Nov 16, 2024
22 of 23 checks passed
@kphoenix137 kphoenix137 deleted the debug-invisible branch November 23, 2024 15:40
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3 participants