CanvasTexture is a project that allows you to render different primitives on GPU with Unity RenderTexture.
- Line segments
- Circles and ellipses
- Rectangles
- Polygons
- PolyLines
- Text
The project is still in development, so more features will be added in the future, and api can be changed.
Stars and ellipses example: https://vij.app/texturecanvas/starscircles/
Sine wave example: https://vij.app/texturecanvas/sinewave/
MIT License (MIT) - see LICENSE.txt file for details
Clipper2: https://github.com/AngusJohnson/Clipper2 (Boost Software License - Version 1.0)
LibTessDotNet: https://github.com/speps/LibTessDotNet (SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008))