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CanvasTexture

CanvasTexture is a project that allows you to render different primitives on GPU with Unity RenderTexture.

Features

  • Line segments
  • Circles and ellipses
  • Rectangles
  • Polygons
  • PolyLines
  • Text

The project is still in development, so more features will be added in the future, and api can be changed.

Examples

Stars and ellipses example: https://vij.app/texturecanvas/starscircles/

drawing

Sine wave example: https://vij.app/texturecanvas/sinewave/

drawing

License:

MIT License (MIT) - see LICENSE.txt file for details

Dependencies

Clipper2: https://github.com/AngusJohnson/Clipper2 (Boost Software License - Version 1.0)

LibTessDotNet: https://github.com/speps/LibTessDotNet (SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008))

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