010 Editor Binary Template for editing RE Engine msg files with GMSG
struct. Aims to work on all versions of msg file across different RE Engine game.
If you are looking for modding a msg file, you probably want this REMSG_Converter
- Download via "Code -> Download as ZIP"
- Extract all to the same folder
- In 010 Editor, Templates -> View Installed Templates
- Install the bt file
- Open msg file with 010
- Run the
RE_MSG.bt
template. ClickNo
when it ask you if the file been decrypted. - Run the
RE_MSG_proc.1sc
script, make sure the bottomdecrypt();
line wasn't commented out. The file should be decrypted after "Script executed successfully." shown on the output panel. - Run the
RE_MSG.bt
template again. ClickYes
when it ask you if the file been decrypted. Finish.
Tips: Choose View
->Character Set
->UTF-8
to browse non-ascii character (although the encoding is utf-16)
Run the RE_MSG_proc.1sc
script, make sure the bottom encrypt();
line wasn't commented out (and make sure decrypt();
line was commented out like \\decrypt();
). The file should be encrypted after "Script executed successfully." shown on the output panel.
Language Name by index value LanguageEnum
Try REMSG_Converter - Python library for converting from RE engine msg text file to json/csv/txt and back.