Sporing is a game developed in Unity. The music and audio were designed, created, and run through SuperCollider. The connection between Unity and SuperCollider is established through the OSC protocol: Unity sends messages using the extOSC library to SuperCollider, which responds to those messages by generating audio or modifying its parameters in real-time.
Contributors: Mart11UP XxLiusxX JuanGDev edomedo00 marcdev22