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Sound
Tyler Grissom edited this page Feb 15, 2018
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1 revision
In the Magic resource packs, there are custom sounds which can be utilized by the Magic plugin and played alongside any effect. You can use one of the default Magic resource packs, or feel free to mix the sounds into your own!
Magic also supports the playing of sounds found in vanilla Minecraft.
- magic.bonk
- magic.sonic
- magic.crack
- magic.electrify
- magic.hit
- magic.shimmer_crack
- magic.shimmer
- magic.zap_crack
- magic.zap
- magic.zap_big
- magic.teleport
- magic.shield
- magic.burn
- magic.ignite
- magic.shimmer_quiet
- magic.flying
- magic.paperturn
- magic.wandup
- magic.wanddown
- magic.shimmer_big
- magic.shield_boom
- magic.zap_up
- magic.vanish
- magic.saberon
- magic.saberoff
- magic.saberhum
- magic.saberhit
- magic.saberswing
click:
icon: stone_button
worth: 5
category: specialty
effects:
cast:
- class: EffectSingle
sound: UI_BUTTON_CLICK
location: origin
parameters:
target: self
click:
icon: tnt
worth: 5
category: specialty
effects:
cast:
- class: EffectSingle
sound: magic.crack
location: origin
parameters:
target: self
To implement Magic sounds into your resource pack, perform the following steps.
- Clone the repository
- Go to
Magic/src/resource-pack/default/assets/minecraft
- Copy over the
sounds.json
andsounds
folder into your RP's appropriate folder
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