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Fix previous check-in SetDisplayFormat()
CI #593: Commit 33dbee7 pushed by elishacloud
November 15, 2024 23:13 4m 4s master
November 15, 2024 23:13 4m 4s
Use multithreaded for device creation
CI #592: Commit 74cfddd pushed by elishacloud
November 15, 2024 22:52 5m 5s master
November 15, 2024 22:52 5m 5s
Change how pitch is computed to reduce duplication
CI #591: Commit bfbf99d pushed by elishacloud
November 15, 2024 22:30 5m 31s master
November 15, 2024 22:30 5m 31s
Fix MipMap count issue
CI #590: Commit c0e6f23 pushed by elishacloud
November 15, 2024 17:50 4m 57s master
November 15, 2024 17:50 4m 57s
Change how pitch for DXT is computed
CI #589: Commit 08512ea pushed by elishacloud
November 15, 2024 06:18 5m 27s master
November 15, 2024 06:18 5m 27s
Call CheckMipMapLevelGen() in SetDirtyFlag()
CI #588: Commit 5063692 pushed by elishacloud
November 15, 2024 02:02 6m 0s master
November 15, 2024 02:02 6m 0s
Fix SetRenderState MIN texture filter
CI #587: Commit 2a150bf pushed by elishacloud
November 15, 2024 01:37 4m 53s master
November 15, 2024 01:37 4m 53s
Fix DrawPrimarySurface() viewport
CI #586: Commit cc14a3a pushed by elishacloud
November 12, 2024 04:34 5m 31s master
November 12, 2024 04:34 5m 31s
Fix Texture Load() function
CI #585: Commit add8705 pushed by elishacloud
November 12, 2024 04:07 4m 43s master
November 12, 2024 04:07 4m 43s
Update DrawPrimarySurface() with default settings
CI #584: Commit ea046fc pushed by elishacloud
November 12, 2024 03:02 4m 52s master
November 12, 2024 03:02 4m 52s
Fix shadow surface with texture render targets
CI #583: Commit b04b367 pushed by elishacloud
November 10, 2024 06:44 4m 4s master
November 10, 2024 06:44 4m 4s
Fix surface busy check
CI #582: Commit 54e4ec9 pushed by elishacloud
November 9, 2024 19:25 4m 57s master
November 9, 2024 19:25 4m 57s
Default to D3DLOCK_NOSYSLOCK
CI #581: Commit 6dbf6d7 pushed by elishacloud
November 9, 2024 03:31 4m 50s master
November 9, 2024 03:31 4m 50s
Default to use dummy surface memory for lock
CI #580: Commit a829345 pushed by elishacloud
November 9, 2024 01:04 5m 27s master
November 9, 2024 01:04 5m 27s
Additional checks for copying depth stencil
CI #579: Commit 0f0628c pushed by elishacloud
November 8, 2024 18:00 4m 57s master
November 8, 2024 18:00 4m 57s
Update when DC is created
CI #578: Commit 19898f6 pushed by elishacloud
November 8, 2024 17:27 4m 59s master
November 8, 2024 17:27 4m 59s
Fix debug build
CI #577: Commit 6828757 pushed by elishacloud
November 8, 2024 16:31 5m 30s master
November 8, 2024 16:31 5m 30s
Add key for custom windows messages
CI #576: Commit df68663 pushed by elishacloud
November 8, 2024 16:13 4m 31s master
November 8, 2024 16:13 4m 31s
Simplify creating Direct3D9 from another thread
CI #575: Commit 9eaac52 pushed by elishacloud
November 8, 2024 07:38 4m 37s master
November 8, 2024 07:38 4m 37s
Move WndProc filter messages to Direct3D9
CI #574: Commit 38d6363 pushed by elishacloud
November 8, 2024 05:18 5m 3s master
November 8, 2024 05:18 5m 3s
Conditionally send focus and activate app messages
CI #573: Commit 7ad2705 pushed by elishacloud
November 8, 2024 02:08 4m 28s master
November 8, 2024 02:08 4m 28s
Filter some messages while forcing windowed mode
CI #572: Commit ae384f8 pushed by elishacloud
November 8, 2024 00:26 4m 54s master
November 8, 2024 00:26 4m 54s
Fix hooks for supporting drawex
CI #571: Commit 0fa9709 pushed by elishacloud
November 6, 2024 18:50 4m 54s master
November 6, 2024 18:50 4m 54s
Remove DdrawFlipFillColor from settings ini
CI #570: Commit 050dcaa pushed by elishacloud
November 6, 2024 17:24 5m 23s master
November 6, 2024 17:24 5m 23s
Fix hang with DdrawAutoFrameSkip
CI #569: Commit ef0fc37 pushed by elishacloud
November 6, 2024 14:56 5m 36s master
November 6, 2024 14:56 5m 36s