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A ray casting based Slender game, from Slender's point of view.

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elkinuk/Slender

 
 

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Slender Impostors Team. Making creepy stuff that makes you kill yourself... *laughing* :)

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Description

A pseudo 3D game with HTML5 Canvas, CoreJS and Raycasting

Story

In vanilla Slender game all you have to do, as human, is to collect eight pieces of paper scattered among trees and bushes. The more you pick up, the harder it gets to avoid the strange slender figure, creeping you out with static radio noises from a distance. When he comes in contact with you, it turns you around and ends the game. But have you ever wondered how it looks like from Slender's perspective? Place mysterious papers on the ground to lure humans and kill them as they pause to look at the paper.

Local Usage

npm install
npm run game

Inspiration

  • Dev.Opera - Creating Pseudo 3D Games With HTML 5 Canvas and Raycasting
  • Lode - Lode's Computer Graphics Tutorial
  • Hunter Loftis - A first-person engine in 265 lines

Co-author

  • Dmitry White - A beast when it comes to JS and logic - Dmitry-White

License

This project is licensed under the MIT License

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A ray casting based Slender game, from Slender's point of view.

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  • JavaScript 71.9%
  • CSS 16.9%
  • HTML 11.2%