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emllnd/README.md

Hi there 👋

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  1. ar-with-scenekit-and-metal ar-with-scenekit-and-metal Public

    https://emillindfors.com/blog/2020-12/ar-with-scenekit-and-metal/

    Swift 30

  2. copstance copstance Public

    Tips for Houdini procedural texturing workflow in COPs, inspired by Substance Designer

    16 1

  3. wanderers-release wanderers-release Public

    WANDERERS. Generative Media Coding 2020. Emil Lindfors. OpenFrameworks/C++.

    C++

  4. data-driven-graphics-in-d3js-latex data-driven-graphics-in-d3js-latex Public

    https://emillindfors.com/blog/2021-06/data-driven-graphics-in-d3js-latex/

    TypeScript