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Merge pull request #6 from emotional-cities/metadata-refactor
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glopesdev authored Sep 4, 2023
2 parents 49f3c3f + d1e612a commit 36ddb72
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2 changes: 1 addition & 1 deletion README.md
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# Bonsai - LSL Library
# Emotional Cities - LSL Library

Bonsai Library containing interfaces for streaming data from devices implementing the [Lab Streaming Layer](https://labstreaminglayer.readthedocs.io/index.html) protocol.

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4 changes: 2 additions & 2 deletions build.ps1
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Expand Up @@ -28,5 +28,5 @@ Get-Dependency -TargetFile ".\win-x64.zip" `
Get-Dependency -TargetFile ".\win-x86.zip" `
-TargetHash "E5CAB1330CB42E665FB74B343A859DA4" `
-Uri "https://github.com/sccn/liblsl/releases/download/v1.16.0/liblsl-1.16.0-Win_i386.zip"
Write-Host ("Building Bonsai.Lsl")
& dotnet build -c Release .\src\Bonsai.Lsl.sln
Write-Host ("Building EmotionalCities.Lsl")
& dotnet build -c Release .\src\EmotionalCities.Lsl.sln
2 changes: 1 addition & 1 deletion docs/articles/intro.md
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Getting Started
===============

The easiest way to start using Bonsai.Lsl in your projects is to install the NuGet package from the Bonsai package manager.
The easiest way to start using EmotionalCities.Lsl in your projects is to install the NuGet package from the Bonsai package manager.
2 changes: 1 addition & 1 deletion docs/docfx.json
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"src": [
{
"files": [
"Bonsai.Lsl/*.csproj"
"EmotionalCities.Lsl/*.csproj"
],
"src": "../src"
}
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2 changes: 1 addition & 1 deletion docs/index.md
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# **Bonsai - LSL** Documentation
# **Emotional Cities - LSL** Documentation

Bonsai Library containing interfaces for streaming data from devices implementing the [Lab Streaming Layer](https://labstreaminglayer.readthedocs.io/index.html) protocol.

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6 changes: 3 additions & 3 deletions src/Bonsai.Lsl.sln → src/EmotionalCities.Lsl.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31129.286
# Visual Studio Version 17
VisualStudioVersion = 17.3.32825.248
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Bonsai.Lsl", "Bonsai.Lsl\Bonsai.Lsl.csproj", "{95D79139-3BB8-4EF0-BC59-9AD513121FA7}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "EmotionalCities.Lsl", "EmotionalCities.Lsl\EmotionalCities.Lsl.csproj", "{95D79139-3BB8-4EF0-BC59-9AD513121FA7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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namespace Bonsai.Lsl
namespace EmotionalCities.Lsl
{
/// <summary>
/// Specifies the data format of a LSL channel.
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<PropertyGroup>
<Authors>NeuroGEARS</Authors>
<Title>Bonsai - LSL Library</Title>
<Title>Emotional Cities - LSL Library</Title>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<Description>Bonsai Library containing interfaces for streaming data from devices implementing the LSL protocol.</Description>
<Copyright>Copyright © NeuroGEARS Ltd 2022</Copyright>
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<TargetFramework>net472</TargetFramework>
<LangVersion>8.0</LangVersion>
<Features>strict</Features>
<Version>0.3.0</Version>
<Version>0.4.0</Version>
</PropertyGroup>

<ItemGroup>
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#pragma warning disable 1570, 1573, 1587, 1591


namespace Bonsai.Lsl.Native
namespace EmotionalCities.Lsl.Native
{
/// <summary>
/// C# API for the lab streaming layer.
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#endregion
}

namespace Bonsai.Lsl
namespace EmotionalCities.Lsl
{
#region Exception Types

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// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: XmlNamespacePrefix("clr-namespace:Bonsai.Lsl", "lsl")]
[assembly: XmlNamespacePrefix("clr-namespace:EmotionalCities.Lsl", "lsl")]
[assembly: WorkflowNamespaceIcon("Bonsai:ElementIcon.Net")]
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using Bonsai.Expressions;
using Bonsai.Lsl.Native;
using Bonsai;
using Bonsai.Expressions;
using EmotionalCities.Lsl.Native;
using OpenCV.Net;
using System;
using System.Collections.Generic;
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using System.Reactive.Linq;
using System.Threading.Tasks;

namespace Bonsai.Lsl
namespace EmotionalCities.Lsl
{
/// <summary>
/// Represents an operator that pulls data buffers from the specified LSL stream
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using System.Linq;
using System.Linq.Expressions;
using System.Reactive.Linq;
using Bonsai;
using Bonsai.Expressions;
using Bonsai.Lsl.Native;
using EmotionalCities.Lsl.Native;
using OpenCV.Net;

namespace Bonsai.Lsl
namespace EmotionalCities.Lsl
{
/// <summary>
/// Represents an operator that pushes data buffers from an observable sequence
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using System.ComponentModel;
using System.Linq;
using System.Reactive.Linq;
using Bonsai.Lsl.Native;
using EmotionalCities.Lsl.Native;
using Bonsai;

namespace Bonsai.Lsl
namespace EmotionalCities.Lsl
{
/// <summary>
/// Represents an operator that records the local LSL timestamp for each element
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using System;
using System.Collections.Generic;

namespace Bonsai.Lsl
namespace EmotionalCities.Lsl
{
/// <summary>
/// Represents a timestamped value.
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using System;
using OpenCV.Net;

namespace Bonsai.Lsl
namespace EmotionalCities.Lsl
{
/// <summary>
/// Represents a timestamped chunk.
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using System;

namespace Bonsai.Lsl
namespace EmotionalCities.Lsl
{
/// <summary>
/// Represents a timestamped sample.
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