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Run `tx pull --use-git-timestamps`. This brings a Spanish translation made by myself, and a partial German translation that's being contributed.
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@@ -158,10 +158,14 @@ | |
# | ||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. | ||
# | ||
# Translators: | ||
# Ettore Atalan <[email protected]>, 2024 | ||
# | ||
#, fuzzy | ||
msgid "" | ||
msgstr "" | ||
"Project-Id-Version: Block Coding Plugin\n" | ||
"Last-Translator: Ettore Atalan <[email protected]>, 2024\n" | ||
"Language-Team: German (https://app.transifex.com/endless-os/teams/9016/de/)\n" | ||
"MIME-Version: 1.0\n" | ||
"Content-Type: text/plain; charset=UTF-8\n" | ||
|
@@ -171,11 +175,11 @@ msgstr "" | |
|
||
#: addons/block_code/block_code_plugin.gd | ||
msgid "Regenerate %s POT file" | ||
msgstr "" | ||
msgstr "%s POT-Datei regenerieren" | ||
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#: addons/block_code/block_code_plugin.gd | ||
msgid "Update %s translated files" | ||
msgstr "" | ||
msgstr "%s übersetzte Dateien aktualisieren" | ||
|
||
#: addons/block_code/blocks/communication/add_node_to_group.tres | ||
#: addons/block_code/blocks/communication/add_to_group.tres | ||
|
@@ -184,19 +188,19 @@ msgstr "" | |
#: addons/block_code/blocks/communication/remove_from_group.tres | ||
#: addons/block_code/blocks/communication/remove_node_from_group.tres | ||
msgid "Communication | Groups" | ||
msgstr "" | ||
msgstr "Kommunikation | Gruppen" | ||
|
||
#: addons/block_code/blocks/communication/add_node_to_group.tres | ||
msgid "Add the node into the group" | ||
msgstr "" | ||
msgstr "Knoten zur Gruppe hinzufügen" | ||
|
||
#: addons/block_code/blocks/communication/add_node_to_group.tres | ||
msgid "add {node: OBJECT} to group {group: STRING}" | ||
msgstr "" | ||
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||
#: addons/block_code/blocks/communication/add_to_group.tres | ||
msgid "Add this node into the group" | ||
msgstr "" | ||
msgstr "Diesen Knoten zur Gruppe hinzufügen" | ||
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||
#: addons/block_code/blocks/communication/add_to_group.tres | ||
msgid "add to group {group: STRING}" | ||
|
@@ -210,7 +214,7 @@ msgstr "" | |
#: addons/block_code/blocks/communication/rigidbody2d_on_entered.tres | ||
#: addons/block_code/blocks/communication/rigidbody2d_on_exited.tres | ||
msgid "Communication | Methods" | ||
msgstr "" | ||
msgstr "Kommunikation | Methoden" | ||
|
||
#: addons/block_code/blocks/communication/area2d_on_entered.tres | ||
#: addons/block_code/blocks/communication/rigidbody2d_on_entered.tres | ||
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@@ -248,7 +252,7 @@ msgstr "" | |
|
||
#: addons/block_code/blocks/communication/get_node.tres | ||
msgid "Communication | Nodes" | ||
msgstr "" | ||
msgstr "Kommunikation | Knoten" | ||
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||
#: addons/block_code/blocks/communication/get_node.tres | ||
msgid "Get the node at the given path" | ||
|
@@ -260,31 +264,31 @@ msgstr "" | |
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||
#: addons/block_code/blocks/communication/is_in_group.tres | ||
msgid "Is this node in the group" | ||
msgstr "" | ||
msgstr "Ist dieser Knoten in der Gruppe" | ||
|
||
#: addons/block_code/blocks/communication/is_in_group.tres | ||
msgid "is in group {group: STRING}" | ||
msgstr "" | ||
msgstr "ist in Gruppe {Gruppe: ZEICHENKETTE}" | ||
|
||
#: addons/block_code/blocks/communication/is_node_in_group.tres | ||
msgid "Is the node in the group" | ||
msgstr "" | ||
msgstr "Ist der Knoten in der Gruppe" | ||
|
||
#: addons/block_code/blocks/communication/is_node_in_group.tres | ||
msgid "{node: OBJECT} is in group {group: STRING}" | ||
msgstr "" | ||
msgstr "{Knoten: OBJEKT} ist in Gruppe {Gruppe: ZEICHENKETTE}" | ||
|
||
#: addons/block_code/blocks/communication/remove_from_group.tres | ||
msgid "Remove this node from the group" | ||
msgstr "" | ||
msgstr "Diesen Knoten aus der Gruppe entfernen" | ||
|
||
#: addons/block_code/blocks/communication/remove_from_group.tres | ||
msgid "remove from group {group: STRING}" | ||
msgstr "" | ||
msgstr "aus Gruppe entfernen {Gruppe: ZEICHENKETTE}" | ||
|
||
#: addons/block_code/blocks/communication/remove_node_from_group.tres | ||
msgid "Remove the node from the group" | ||
msgstr "" | ||
msgstr "Knoten aus der Gruppe entfernen" | ||
|
||
#: addons/block_code/blocks/communication/remove_node_from_group.tres | ||
msgid "remove {node: OBJECT} from group {group: NIL}" | ||
|
@@ -295,7 +299,7 @@ msgstr "" | |
#: addons/block_code/blocks/graphics/animationplayer_play.tres | ||
#: addons/block_code/blocks/graphics/animationplayer_stop.tres | ||
msgid "Graphics | Animation" | ||
msgstr "" | ||
msgstr "Grafik | Animation" | ||
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||
#: addons/block_code/blocks/graphics/animationplayer_is_playing.tres | ||
msgid "Check if an animation is currently playing." | ||
|
@@ -334,49 +338,49 @@ msgstr "" | |
#: addons/block_code/blocks/graphics/viewport_height.tres | ||
#: addons/block_code/blocks/graphics/viewport_width.tres | ||
msgid "Graphics | Viewport" | ||
msgstr "" | ||
msgstr "Grafik | Ansichtsfenster" | ||
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||
#: addons/block_code/blocks/graphics/viewport_center.tres | ||
msgid "Coordinates of the middle of the viewable screen when playing." | ||
msgstr "" | ||
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||
#: addons/block_code/blocks/graphics/viewport_center.tres | ||
msgid "viewport center" | ||
msgstr "" | ||
msgstr "Ansichtsfenstermitte" | ||
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||
#: addons/block_code/blocks/graphics/viewport_height.tres | ||
msgid "How tall the viewable screen is when playing." | ||
msgstr "" | ||
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#: addons/block_code/blocks/graphics/viewport_height.tres | ||
msgid "viewport height" | ||
msgstr "" | ||
msgstr "Ansichtsfensterhöhe" | ||
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||
#: addons/block_code/blocks/graphics/viewport_width.tres | ||
msgid "How wide the viewable screen is when playing." | ||
msgstr "" | ||
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#: addons/block_code/blocks/graphics/viewport_width.tres | ||
msgid "viewport width" | ||
msgstr "" | ||
msgstr "Ansichtsfensterbreite" | ||
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||
#: addons/block_code/blocks/input/characterbody2d_is_on_floor.tres | ||
#: addons/block_code/blocks/physics/characterbody2d_move_and_slide.tres | ||
msgid "Physics | Velocity" | ||
msgstr "" | ||
msgstr "Physik | Geschwindigkeit" | ||
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||
#: addons/block_code/blocks/input/characterbody2d_is_on_floor.tres | ||
msgid "True if the character is on the floor." | ||
msgstr "" | ||
msgstr "Wahr, wenn die Figur auf dem Boden ist." | ||
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#: addons/block_code/blocks/input/characterbody2d_is_on_floor.tres | ||
msgid "is on floor" | ||
msgstr "" | ||
msgstr "ist auf dem Boden" | ||
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||
#: addons/block_code/blocks/input/characterbody2d_move.tres | ||
#: addons/block_code/blocks/input/is_input_actioned.tres | ||
msgid "Input" | ||
msgstr "" | ||
msgstr "Eingabe" | ||
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||
#: addons/block_code/blocks/input/characterbody2d_move.tres | ||
msgid "" | ||
|
@@ -404,7 +408,7 @@ msgstr "" | |
#: addons/block_code/blocks/lifecycle/queue_free_node.tres | ||
#: addons/block_code/blocks/lifecycle/ready.tres | ||
msgid "Lifecycle" | ||
msgstr "" | ||
msgstr "Lebenszyklus" | ||
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#: addons/block_code/blocks/lifecycle/process.tres | ||
msgid "" | ||
|
@@ -421,15 +425,15 @@ msgstr "" | |
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#: addons/block_code/blocks/lifecycle/queue_free.tres | ||
msgid "remove" | ||
msgstr "" | ||
msgstr "entfernen" | ||
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||
#: addons/block_code/blocks/lifecycle/queue_free_node.tres | ||
msgid "Queues the given node to be deleted at the end of the current frame" | ||
msgstr "" | ||
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#: addons/block_code/blocks/lifecycle/queue_free_node.tres | ||
msgid "remove {node: OBJECT}" | ||
msgstr "" | ||
msgstr "entfernen {Knoten: OBJEKT}" | ||
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||
#: addons/block_code/blocks/lifecycle/ready.tres | ||
msgid "Attached blocks will be executed once when the node is \"ready\"" | ||
|
@@ -443,15 +447,15 @@ msgstr "" | |
#: addons/block_code/blocks/log/concat.tres | ||
#: addons/block_code/blocks/log/print.tres | ||
msgid "Log" | ||
msgstr "" | ||
msgstr "Protokoll" | ||
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#: addons/block_code/blocks/log/breakpoint.tres | ||
msgid "Pause execution and show the current line of code in the debugger." | ||
msgstr "" | ||
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#: addons/block_code/blocks/log/breakpoint.tres | ||
msgid "breakpoint" | ||
msgstr "" | ||
msgstr "Haltepunkt" | ||
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#: addons/block_code/blocks/log/concat.tres | ||
msgid "{string1: STRING} + {string2: STRING}" | ||
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@@ -477,7 +481,7 @@ msgstr "" | |
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||
#: addons/block_code/blocks/logic/compare.tres | ||
msgid "Logic | Comparison" | ||
msgstr "" | ||
msgstr "Logik | Vergleich" | ||
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#: addons/block_code/blocks/logic/compare.tres | ||
msgid "{float1: FLOAT} {op: NIL} {float2: FLOAT}" | ||
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@@ -487,7 +491,7 @@ msgstr "" | |
#: addons/block_code/blocks/logic/else_if.tres | ||
#: addons/block_code/blocks/logic/if.tres | ||
msgid "Logic | Conditionals" | ||
msgstr "" | ||
msgstr "Logik | Konditionale" | ||
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||
#: addons/block_code/blocks/logic/else.tres | ||
msgid "else" | ||
|
@@ -515,7 +519,7 @@ msgstr "" | |
#: addons/block_code/blocks/loops/for.tres | ||
#: addons/block_code/blocks/loops/while.tres | ||
msgid "Loops" | ||
msgstr "" | ||
msgstr "Schleifen" | ||
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||
#: addons/block_code/blocks/loops/await_scene_ready.tres | ||
msgid "wait for the scene to be ready" | ||
|
@@ -564,7 +568,7 @@ msgstr "" | |
#: addons/block_code/blocks/math/vector_multiply.tres | ||
#: addons/block_code/blocks/variables/vector2.tres | ||
msgid "Math" | ||
msgstr "" | ||
msgstr "Mathe" | ||
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||
#: addons/block_code/blocks/math/add.tres | ||
msgid "{a: FLOAT} + {b: FLOAT}" | ||
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@@ -637,15 +641,15 @@ msgstr "" | |
|
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#: addons/block_code/blocks/math/vector2_x.tres | ||
msgid "x of {vector2: VECTOR2}" | ||
msgstr "" | ||
msgstr "x von {Vektor2: VEKTOR2}" | ||
|
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#: addons/block_code/blocks/math/vector2_y.tres | ||
msgid "Gives the y of a [i]Vector2[/i]" | ||
msgstr "" | ||
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#: addons/block_code/blocks/math/vector2_y.tres | ||
msgid "y of {vector2: VECTOR2}" | ||
msgstr "" | ||
msgstr "y von {Vektor2: VEKTOR2}" | ||
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#: addons/block_code/blocks/math/vector_from_angle.tres | ||
msgid "Creates a unit Vector2 rotated to the given angle in radians." | ||
|
@@ -676,7 +680,7 @@ msgstr "" | |
#: addons/block_code/blocks/sounds/play_sound.tres | ||
#: addons/block_code/blocks/sounds/stop_sound.tres | ||
msgid "Sounds" | ||
msgstr "" | ||
msgstr "Klänge" | ||
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#: addons/block_code/blocks/sounds/audiostreamplayer_play.tres | ||
msgid "Play the audio stream" | ||
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@@ -735,7 +739,7 @@ msgstr "" | |
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#: addons/block_code/blocks/transform/rigidbody2d_physics_position.tres | ||
msgid "Transform | Position" | ||
msgstr "" | ||
msgstr "Umwandeln | Position" | ||
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#: addons/block_code/blocks/transform/rigidbody2d_physics_position.tres | ||
msgid "set physics position {position: VECTOR2}" | ||
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@@ -771,27 +775,27 @@ msgstr "" | |
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#: addons/block_code/inspector_plugin/block_script_inspector.gd | ||
msgid "Open Block Script" | ||
msgstr "" | ||
msgstr "Blockskript öffnen" | ||
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#: addons/block_code/simple_nodes/simple_scoring/simple_scoring.gd | ||
msgid "0" | ||
msgstr "" | ||
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#: addons/block_code/ui/main_panel.tscn | ||
msgid "Show Generated Script" | ||
msgstr "" | ||
msgstr "Generiertes Skript anzeigen" | ||
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#: addons/block_code/ui/main_panel.tscn | ||
msgid "Delete Block Code" | ||
msgstr "" | ||
msgstr "Blockcode löschen" | ||
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#: addons/block_code/ui/main_panel.tscn | ||
msgid "Toggle Block Picker (Ctrl+BackSlash)" | ||
msgstr "" | ||
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#: addons/block_code/ui/block_canvas/block_canvas.tscn | ||
msgid "1.0x" | ||
msgstr "" | ||
msgstr "1,0 x" | ||
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#: addons/block_code/ui/block_canvas/block_canvas.tscn | ||
msgid "Select a node to create and edit block code." | ||
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@@ -805,53 +809,53 @@ msgstr "" | |
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#: addons/block_code/ui/block_canvas/block_canvas.tscn | ||
msgid "Add Block Code" | ||
msgstr "" | ||
msgstr "Blockcode hinzufügen" | ||
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#: addons/block_code/ui/block_canvas/block_canvas.tscn | ||
msgid "\"{node}\" uses block coding." | ||
msgstr "" | ||
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#: addons/block_code/ui/block_canvas/block_canvas.tscn | ||
msgid "Open in Editor" | ||
msgstr "" | ||
msgstr "Im Editor öffnen" | ||
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#: addons/block_code/ui/block_canvas/block_canvas.tscn | ||
msgid "Override Block Code" | ||
msgstr "" | ||
msgstr "Blockcode überschreiben" | ||
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#: addons/block_code/ui/blocks/block/block.gd | ||
msgid "Type:" | ||
msgstr "" | ||
msgstr "Typ:" | ||
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#: addons/block_code/ui/blocks/utilities/parameter_input/parameter_input.tscn | ||
msgid "Parameter" | ||
msgstr "" | ||
msgstr "Parameter" | ||
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#: addons/block_code/ui/picker/categories/block_category_button.tscn | ||
msgid "Example" | ||
msgstr "" | ||
msgstr "Beispiel" | ||
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#: addons/block_code/ui/picker/categories/variable_category/create_variable_button.tscn | ||
#: addons/block_code/ui/picker/categories/variable_category/create_variable_dialog.tscn | ||
msgid "Create New Variable" | ||
msgstr "" | ||
msgstr "Neue Variable erstellen" | ||
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#: addons/block_code/ui/picker/categories/variable_category/create_variable_dialog.tscn | ||
msgid "Create" | ||
msgstr "" | ||
msgstr "Erstellen" | ||
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#: addons/block_code/ui/picker/categories/variable_category/create_variable_dialog.tscn | ||
msgid "Name " | ||
msgstr "" | ||
msgstr "Name " | ||
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#: addons/block_code/ui/picker/categories/variable_category/create_variable_dialog.tscn | ||
msgid "Type " | ||
msgstr "" | ||
msgstr "Typ" | ||
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#: addons/block_code/ui/script_window/script_window.tscn | ||
msgid "Block Code Generated GDScript" | ||
msgstr "" | ||
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#: addons/block_code/ui/script_window/script_window.tscn | ||
msgid "Copy" | ||
msgstr "" | ||
msgstr "Kopieren" |
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