v0.6.0
Please be advised that the saved format is still in flux. If you tried the plugin before, you will have to recreate your blocks.
What's Changed
- SimpleCharacter: Use methods for player movement by @manuq in #118
- Add blockcode warnings by @dylanmccall in #119
- Bump chickensoft-games/setup-godot from 2.0.1 to 2.1.1 by @dependabot in #125
- Add blocks for AnimationPlayer by @manuq in #124
- T35541 block code in bottom panel by @dylanmccall in #117
- Add zoom and pan to block canvas by @wnbaum in #120
- Make SimpleCharacter more flexible by @manuq in #123
- T35541 cleanups by @dylanmccall in #127
- Add version to block script data by @manuq in #122
- Always scroll block canvas to the top-left block on open by @dylanmccall in #128
- In block_canvas, snap EntryBlock blocks to a grid by @dylanmccall in #130
- Set MOUSE_FILTER_IGNORE for blocks where necessary by @dylanmccall in #129
- Revamp variable system by @wnbaum in #107
- Add _to_string for Block by @dylanmccall in #134
- ci: Set Python version for setup-python by @wjt in #136
- Add rich-text tooltips for blocks by @wjt in #135
- Pong: Fix scoring by @dbnicholson in #139
- Test serialization by @dbnicholson in #132
- tooltip: Don't save style overrides to tooltip.tscn by @wjt in #138
- Change Simple node scripts to instantiate themselves by @dylanmccall in #141
- Leak fixes by @dbnicholson in #143
- Reinstate stylebox overrides by @wjt in #144
- Serialization: Reuse SerializedBlock resources by @manuq in #137
- Parameter input: change text modification logic by @manuq in #142
- Plugin: Only skip duplicate work when BlockCode nodes selected by @dbnicholson in #145
Full Changelog: v0.5.0...v0.6.0