Skip to content

Assignments including ray casting/tracing, meshes, mass spring systems, etc.

Notifications You must be signed in to change notification settings

evelyh/computer-graphics

Repository files navigation

Computer Graphics Individual Assignments

Repo for the course, assignment complete source code: https://github.com/dilevin/computer-graphics-csc317

This course introduces the basic concepts and algorithms of computer graphics. It covers the basic methods needed to model and render 3D objects, including much of the following: graphics displays, basic optics, line drawing, affine and perspective transformations, windows and viewports, clipping, visibility, illumination and reflectance models, radiometry, energy transfer models, parametric representations, curves and surfaces, texture mapping, graphics hardware, ray tracing, graphics toolkits, animation systems.

About

Assignments including ray casting/tracing, meshes, mass spring systems, etc.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published