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adding practice exercise connect
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depial committed Mar 29, 2024
1 parent 92d4b26 commit 82408b8
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10 changes: 9 additions & 1 deletion config.json
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"practices": [],
"prerequisites": [],
"difficulty": 1
}
},
{
"slug": "connect",
"name": "Connect",
"uuid": "6cd9edb0-35ba-4f32-b51b-a734d98e3a88",
"practices": [],
"prerequisites": [],
"difficulty": 5
}
]
},
"concepts": [
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27 changes: 27 additions & 0 deletions exercises/practice/connect/.docs/instructions.md
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# Instructions

Compute the result for a game of Hex / Polygon.

The abstract boardgame known as [Hex][hex] / Polygon / CON-TAC-TIX is quite simple in rules, though complex in practice.
Two players place stones on a parallelogram with hexagonal fields.
The player to connect his/her stones to the opposite side first wins.
The four sides of the parallelogram are divided between the two players (i.e. one player gets assigned a side and the side directly opposite it and the other player gets assigned the two other sides).

Your goal is to build a program that given a simple representation of a board computes the winner (or lack thereof).
Note that all games need not be "fair".
(For example, players may have mismatched piece counts or the game's board might have a different width and height.)

The boards look like this:

```text
. O . X .
. X X O .
O O O X .
. X O X O
X O O O X
```

"Player `O`" plays from top to bottom, "Player `X`" plays from left to right.
In the above example `O` has made a connection from left to right but nobody has won since `O` didn't connect top and bottom.

[hex]: https://en.wikipedia.org/wiki/Hex_%28board_game%29
15 changes: 15 additions & 0 deletions exercises/practice/connect/.meta/config.json
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{
"authors": [],
"files": {
"solution": [
"connect.jl"
],
"test": [
"runtests.jl"
],
"example": [
".meta/example.jl"
]
},
"blurb": "Compute the result for a game of Hex / Polygon."
}
35 changes: 35 additions & 0 deletions exercises/practice/connect/.meta/example.jl
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#=
The approach below is essentially an implementation of bfs/floodfill.
- connector does the bfs, using the six possible steps and tracking which have been seen, returns true/false
depending on if there is a path is found connecting two edges of the board.
- wins finds starting points for connector, and returns true if the provided points results in a win.
- connect processes the board to separate points into coordinates for wins to filter through and then returns the winner,
if there is one. The coordinates have been transposed for O, so that wins and connector can work with X or O equally.
=#
function connector(unseen, points, dim, nextpoints=Set())
for point in points, step in ((1,0),(-1,0),(0,1),(0,-1),(1,-1),(-1,1))
nextpoint = point .+ step
if nextpoint unseen
first(nextpoint) == dim && return true
push!(nextpoints, nextpoint)
delete!(unseen, nextpoint)
end
end
!isempty(nextpoints) && connector(unseen, nextpoints, dim)
end

function wins(points, dim)
for point in filter(isone first, points)
(isone(dim) || connector(setdiff(points, Set([point])), Set([point]), dim)) && return true
end
false
end

function connect(board)
newboard, Xs, Os = hcat(split.(strip.(board), " ")...), Set(), Set()
for i in axes(newboard,1), j in axes(newboard,2)
newboard[i,j] == "X" && push!(Xs, (i,j))
newboard[i,j] == "O" && push!(Os, (j,i))
end
wins(Xs, first(size(newboard))) ? "X" : wins(Os, last(size(newboard))) ? "O" : ""
end
40 changes: 40 additions & 0 deletions exercises/practice/connect/.meta/tests.toml
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# This is an auto-generated file.
#
# Regenerating this file via `configlet sync` will:
# - Recreate every `description` key/value pair
# - Recreate every `reimplements` key/value pair, where they exist in problem-specifications
# - Remove any `include = true` key/value pair (an omitted `include` key implies inclusion)
# - Preserve any other key/value pair
#
# As user-added comments (using the # character) will be removed when this file
# is regenerated, comments can be added via a `comment` key.

[6eff0df4-3e92-478d-9b54-d3e8b354db56]
description = "an empty board has no winner"

[298b94c0-b46d-45d8-b34b-0fa2ea71f0a4]
description = "X can win on a 1x1 board"

[763bbae0-cb8f-4f28-bc21-5be16a5722dc]
description = "O can win on a 1x1 board"

[819fde60-9ae2-485e-a024-cbb8ea68751b]
description = "only edges does not make a winner"

[2c56a0d5-9528-41e5-b92b-499dfe08506c]
description = "illegal diagonal does not make a winner"

[41cce3ef-43ca-4963-970a-c05d39aa1cc1]
description = "nobody wins crossing adjacent angles"

[cd61c143-92f6-4a8d-84d9-cb2b359e226b]
description = "X wins crossing from left to right"

[73d1eda6-16ab-4460-9904-b5f5dd401d0b]
description = "O wins crossing from top to bottom"

[c3a2a550-944a-4637-8b3f-1e1bf1340a3d]
description = "X wins using a convoluted path"

[17e76fa8-f731-4db7-92ad-ed2a285d31f3]
description = "X wins using a spiral path"
3 changes: 3 additions & 0 deletions exercises/practice/connect/connect.jl
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function connect(board)
# Your code here
end
115 changes: 115 additions & 0 deletions exercises/practice/connect/runtests.jl
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using Test

include("connect.jl")

@testset "an empty board has no winner" begin
board = [
". . . . .",
" . . . . .",
" . . . . .",
" . . . . .",
" . . . . ."
]
@test connect(board) == ""
end

@testset "an empty 1x1 board has no winner" begin
board = [
"."
]
@test connect(board) == ""
end

@testset "X can win on a 1x1 board" begin
board = [
"X"
]
@test connect(board) == "X"
end

@testset "O can win on a 1x1 board" begin
board = [
"O"
]
@test connect(board) == "O"
end

@testset "only edges does not make a winner" begin
board = [
"O O O X",
" X . . X",
" X . . X",
" X O O O"
]
@test connect(board) == ""
end

@testset "illegal diagonal does not make a winner" begin
board = [
"X O . .",
" O X X X",
" O X O .",
" . O X .",
" X X O O"
]
@test connect(board) == ""
end

@testset "nobody wins crossing adjacent angles" begin
board = [
"X . . .",
" . X O .",
" O . X O",
" . O . X",
" . . O ."
]
@test connect(board) == ""
end

@testset "X wins crossing from left to right" begin
board = [
". O . .",
" O X X X",
" O X O .",
" X X O X",
" . O X ."
]
@test connect(board) == "X"
end

@testset "O wins crossing from top to bottom" begin
board = [
". O . .",
" O X X X",
" O O O .",
" X X O X",
" . O X ."
]
@test connect(board) == "O"
end

@testset "X wins using a convoluted path" begin
board = [
". X X . .",
" X . X . X",
" . X . X .",
" . X X . .",
" O O O O O"
]
@test connect(board) == "X"
end

@testset "X wins using a spiral path" begin
board = [
"O X X X X X X X X",
" O X O O O O O O O",
" O X O X X X X X O",
" O X O X O O O X O",
" O X O X X X O X O",
" O X O O O X O X O",
" O X X X X X O X O",
" O O O O O O O X O",
" X X X X X X X X O"
]
@test connect(board) == "X"
end

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