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scriptsengineer committed Sep 18, 2023
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5 changes: 3 additions & 2 deletions .gitattributes
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

/icons/original_icons export-ignore
/icons/original_icons/** export-ignore
/** export-ignore
/addons !export-ignore
/addons/** !export-ignore
21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2022 Expresso Bits

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
4 changes: 2 additions & 2 deletions README.md
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# <img src="https://raw.githubusercontent.com/expressobits/inventory-system/addon/icon.png" alt= “icon” width="32" height="32"> Welcome to Expresso Inventory System 👋
![Version](https://img.shields.io/badge/version-0.8.61-blue.svg?cacheSeconds=2592000)
# <img src="https://raw.githubusercontent.com/expressobits/inventory-system/main/icon.png" alt= “icon” width="32" height="32"> Welcome to Expresso Inventory System 👋
![Version](https://img.shields.io/badge/version-0.7.62-blue.svg?cacheSeconds=2592000)
[![Documentation](https://img.shields.io/badge/documentation-yes-brightgreen.svg)](todo-doc)
[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](MIT)

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/icons/original_icons export-ignore
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# Godot 4+ specific ignores
.godot/
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# <img src="https://raw.githubusercontent.com/expressobits/inventory-system/addon/icon.png" alt= “icon” width="32" height="32"> Welcome to Expresso Inventory System 👋
![Version](https://img.shields.io/badge/version-0.8.61-blue.svg?cacheSeconds=2592000)
[![Documentation](https://img.shields.io/badge/documentation-yes-brightgreen.svg)](todo-doc)
[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](MIT)

![Demo](https://raw.githubusercontent.com/wiki/ExpressoBits/inventory-system/demo.gif)

See demos in:
Github: https://github.com/expressobits/inventory-system-demos
Godot Asset Lib: https://godotengine.org/asset-library/asset/1895


## Features

✔️ Inventory with Slots.

✔️ Separate UI inventory logic.

✔️ Inventory Handler - which manages inventories.

✔️ First Person demo with chests.

✔️ Fully commented core and UI code.

✔️ Item as Extendable Resource.

✔️ Demonstrations of dropped items and item pickup.

✔️ Static and dynamic inventory options.

✔️ Multiplayer compatible (Including example).

- [[WIKI] How to test multiplayer demo](https://github.com/expressobits/inventory-system/wiki/How-to-test-multiplayer-demo)

✔️ Hotbar.

✔️ Craft System.

✔️ Item Editor.

✔️ Categories. (https://github.com/expressobits/inventory-system/issues/5)

- [[WIKI] Item Categories](https://github.com/expressobits/inventory-system/wiki/Item-Categories)

✔️ Specialized slot category inventory. (https://github.com/expressobits/inventory-system/issues/40)

✔️ Autocrafts. (https://github.com/expressobits/inventory-system/issues/34)

## In Progress

🔨 Unconventional inventory. https://github.com/expressobits/inventory-system/issues/32

## Planneds

📅 Inventory with grids like RE4. (https://github.com/expressobits/inventory-system/issues/35)

## Install
See in [Wiki](https://github.com/ExpressoBits/inventory-system/wiki)

## Structure
![UML](https://raw.githubusercontent.com/wiki/ExpressoBits/inventory-system/UML.png)

## Authors

👤 **Rafael Correa**
* Twitter: [@ScriptsEngineer](https://twitter.com/ScriptsEngineer)
* Github: [@scriptsengineer](https://github.com/scriptsengineer)

## 🤝 Contributing

Contributions, issues and feature requests are welcome!

Feel free to check [issues page](https://github.com/ExpressoBits/inventory-system/issues).

To suggest or discuss some project structure, feel free here [discussions page](https://github.com/expressobits/inventory-system/discussions)


## Show your support

Give a ⭐️ if this project helped you!

## Assets

All assets (GUI, Models and textures) from https://kenney.nl/assets


## 📝 License

This project is [MIT](MIT) licensed.
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8 changes: 8 additions & 0 deletions addons/inventory-system/plugin.cfg
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[plugin]

name="Inventory System"
description="Inventory System for Godot 4
Networked"
author="Expresso Bits"
version="0.8.61"
script="inventory-system.gd"
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[remap]

importer="keep"
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[params]

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8 changes: 0 additions & 8 deletions plugin.cfg
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[plugin]

name="Inventory System"
description="Inventory System for Godot 4
Networked"
author="Expresso Bits"
version="0.8.61"
script="inventory-system.gd"
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