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CI: Adding VTK v9.4.1 (#1846)
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mwestphal authored Dec 29, 2024
1 parent 46d2a66 commit 27d1e8a
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8 changes: 4 additions & 4 deletions .github/workflows/ci.yml
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Expand Up @@ -46,7 +46,7 @@ jobs:
strategy:
fail-fast: false
matrix:
vtk_version: [commit, v9.4.0, v9.3.1, v9.2.6]
vtk_version: [commit, v9.4.1, v9.3.1, v9.2.6]
static_label: [no-static]
include:
- vtk_version: commit
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strategy:
fail-fast: false
matrix:
vtk_version: [commit, v9.4.0, v9.3.1, v9.2.6]
vtk_version: [commit, v9.4.1, v9.3.1, v9.2.6]
build_type: [standard]
include:
- raytracing_label: raytracing
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strategy:
fail-fast: false
matrix:
vtk_version: [commit, v9.4.0, v9.3.1, v9.2.6]
vtk_version: [commit, v9.4.1, v9.3.1, v9.2.6]

runs-on: macos-13

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strategy:
fail-fast: false
matrix:
vtk_version: [commit, v9.4.0, v9.3.1] # VTK 9.2.6 not compatible with recent clang version on macOS
vtk_version: [commit, v9.4.1, v9.3.1] # VTK 9.2.6 not compatible with recent clang version on macOS
bundle_label: [no-bundle]
static_label: [no-static]
include:
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4 changes: 2 additions & 2 deletions doc/dev/BUILD.md
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Expand Up @@ -7,7 +7,7 @@ please take a look at our [getting started guide](GETTING_STARTED.md).
## Dependencies

* [CMake](https://cmake.org) >= 3.1.
* [VTK](https://vtk.org) >= 9.2.6 (9.4.0 recommended).
* [VTK](https://vtk.org) >= 9.2.6 (9.4.1 recommended).
* A C++17 compiler.
* A CMake-compatible build system (Visual Studio, XCode, Ninja, Make, etc.).
* Optionally, [Assimp](https://www.assimp.org/) >= 5.0.
Expand All @@ -22,7 +22,7 @@ please take a look at our [getting started guide](GETTING_STARTED.md).

## VTK compatibility

As stated in the dependencies, F3D is compatible with VTK >= 9.2.6, however, some features may not be available. We suggest using VTK 9.4.0 with RenderingRayTracing, IOExodus and IOOpenVDB modules enabled in order to get as many features as possible in F3D.
As stated in the dependencies, F3D is compatible with VTK >= 9.2.6, however, some features may not be available. We suggest using VTK 9.4.1 with RenderingRayTracing, IOExodus and IOOpenVDB modules enabled in order to get as many features as possible in F3D.

## Configuration and building

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