A 2d rapier physics server for Godot Engine, implemented as a GDExtension.
I'm currently running out of time to continue active development, @Ughuu has offered to continue the development on a fork https://github.com/appsinacup/godot-rapier-2d, so I'm going to archive this repo.
-
Automatic (Recommended): Download the plugin from the official Godot Asset Store using the
AssetLib
tab in Godot. -
Manual: Download the github release and move only the
addons
folder into your projectaddons
folder. -
Build it yourself. Read more about it in the documentation.
After installing, go to Advanced Settings
-> Physics
-> 2D
. Change Physics Engine
to Rapier2D
.
All code in this repository is provided under the MIT license. See LICENSE
for more details and THIRDPARTY.txt
for third-party licenses.