Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix: Kick Bomb can't be used #896

Merged
merged 1 commit into from
Jan 7, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 3 additions & 1 deletion src/core/elements/kick_bomb.rs
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ fn hydrate(
mut atlas_sprites: CompMut<AtlasSprite>,
assets: Res<AssetServer>,
mut hydrated: CompMut<MapElementHydrated>,
element_handles: Comp<ElementHandle>,
mut element_handles: CompMut<ElementHandle>,
mut animated_sprites: CompMut<AnimatedSprite>,
mut respawn_points: CompMut<DehydrateOutOfBounds>,
mut spawner_manager: SpawnerManager,
Expand Down Expand Up @@ -95,6 +95,8 @@ fn hydrate(
hydrated.insert(spawner_ent, MapElementHydrated);

let entity = entities.create();
hydrated.insert(entity, MapElementHydrated);
element_handles.insert(entity, element_handle);
items.insert(entity, Item);
item_throws.insert(
entity,
Expand Down
Loading