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Update & publish new doc versions
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Blue Fire committed Oct 3, 2023
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9 changes: 9 additions & 0 deletions docs/main/_sources/flame/camera_component.md.txt
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Expand Up @@ -28,6 +28,15 @@ Then, a [](#cameracomponent) class that "looks at" the `World`. The
flexibility of rendering the world at any place on the screen, and also control
the viewing location and angle.

If you add children to the `Viewport` they will appear as static HUDs in
front of the world and if you add children to the `Viewfinder` they will appear
statically in front of the viewport.

To add static components behind the world you can add them to the `backdrop`
component, or replace the `backdrop` component. This is for example useful if
you want to have a static `ParallaxComponent` beneath a world that you can move
around it.


## World

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