Skip to content

Actions: fleroviux/irisdual

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
154 workflow runs
154 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

gpu: sw: Render the edge-marking effect (does not work well with AA y…
Build macOS #130: Commit 6be8cfc pushed by fleroviux
January 21, 2024 12:37 1m 6s main
January 21, 2024 12:37 1m 6s
gpu: sw: Seems like the coverage buffer needs to be cleared, after all.
Build macOS #129: Commit 9969b58 pushed by fleroviux
January 21, 2024 00:20 1m 42s main
January 21, 2024 00:20 1m 42s
gpu: sw: Fix translucent pixel rejection
Build macOS #128: Commit 850b325 pushed by fleroviux
January 21, 2024 00:16 1m 14s main
January 21, 2024 00:16 1m 14s
gpu: sw: Apply an edge-based anti-aliasing filter to the final image …
Build macOS #127: Commit d7a0698 pushed by fleroviux
January 21, 2024 00:06 59s main
January 21, 2024 00:06 59s
gpu: sw: Apply an edge-based anti-aliasing filter to the final image
Build macOS #126: Pull request #7 opened by fleroviux
January 21, 2024 00:06 1m 9s gpu3d-aa
January 21, 2024 00:06 1m 9s
gpu: sw: Tiny cleanup
Build macOS #125: Commit a54738a pushed by fleroviux
January 21, 2024 00:05 1m 10s gpu3d-aa
January 21, 2024 00:05 1m 10s
gpu: sw: Apply an edge-based anti-aliasing filter to the final image
Build macOS #124: Commit 451ec42 pushed by fleroviux
January 21, 2024 00:01 1m 0s gpu3d-aa
January 21, 2024 00:01 1m 0s
gpu: sw: Prepare for anti-aliasing implementation
Build macOS #123: Commit 9928bbd pushed by fleroviux
January 20, 2024 19:11 1m 1s gpu3d-aa
January 20, 2024 19:11 1m 1s
Tiny SW rasterizer cleanup
Build macOS #122: Commit a813db1 pushed by fleroviux
January 20, 2024 17:17 1m 3s main
January 20, 2024 17:17 1m 3s
gpu: sw: Refactor shading out of RenderPolygonSpan()
Build macOS #121: Commit 5068637 pushed by fleroviux
January 20, 2024 17:11 1m 1s main
January 20, 2024 17:11 1m 1s
gpu: sw: Somewhat handle translucent pixel rejection
Build macOS #120: Commit 632d03f pushed by fleroviux
January 20, 2024 16:13 26m 40s main
January 20, 2024 16:13 26m 40s
gpu: sw: Handle shadow polygons
Build macOS #119: Commit e1a68bd pushed by fleroviux
January 19, 2024 22:30 1m 2s main
January 19, 2024 22:30 1m 2s
Slight cleanup
Build macOS #118: Commit 345328d pushed by fleroviux
January 18, 2024 00:15 1m 40s main
January 18, 2024 00:15 1m 40s
gpu: sw: Depth value should be clamped to [0, 1] range
Build macOS #117: Commit d573d77 pushed by fleroviux
January 18, 2024 00:02 1m 20s main
January 18, 2024 00:02 1m 20s
gpu: sw: Ensure that vertex depth value stays within 24-bit range
Build macOS #116: Commit e48b398 pushed by fleroviux
January 17, 2024 22:50 59s main
January 17, 2024 22:50 59s
Begin to fix some compiler warnings with -Wall -Werror
Build macOS #115: Commit d4811b7 pushed by fleroviux
January 17, 2024 00:46 1m 25s main
January 17, 2024 00:46 1m 25s
arm9: IO: Fix fallthrough of DISPCAPCNT writes to MASTER_BRIGHT
Build macOS #114: Commit dc7d142 pushed by fleroviux
January 17, 2024 00:23 58s main
January 17, 2024 00:23 58s
vu: Implement display capture
Build macOS #113: Commit 3bc8a22 pushed by fleroviux
January 16, 2024 22:17 1m 58s main
January 16, 2024 22:17 1m 58s
gpu: sw: implement decal polygons
Build macOS #112: Commit ac0a8c2 pushed by fleroviux
January 15, 2024 23:31 1m 48s main
January 15, 2024 23:31 1m 48s
gpu: sw: implement toon and highlight shading
Build macOS #111: Commit 1fac88a pushed by fleroviux
January 15, 2024 23:28 1m 2s main
January 15, 2024 23:28 1m 2s
nds: Fix incorrect bit used for 'L' key
Build macOS #110: Commit a3f2f42 pushed by fleroviux
January 11, 2024 22:21 1m 1s main
January 11, 2024 22:21 1m 1s
gpu: Request GXFIFO DMAs
Build macOS #109: Commit ebcd7a8 pushed by fleroviux
January 11, 2024 22:15 1m 5s main
January 11, 2024 22:15 1m 5s
gpu: Somewhat handle writes to full GXPIPE and GXFIFO
Build macOS #108: Commit 2eecb0d pushed by fleroviux
January 11, 2024 21:07 1m 43s main
January 11, 2024 21:07 1m 43s
gpu: MTX_RESTORE should mark the clip matrix as dirty
Build macOS #107: Commit ba2f779 pushed by fleroviux
January 11, 2024 20:33 2m 1s main
January 11, 2024 20:33 2m 1s
ppu: Fix incorrect merging of sprite layer with background layers
Build macOS #106: Commit a82ffa5 pushed by fleroviux
January 11, 2024 00:06 1m 20s main
January 11, 2024 00:06 1m 20s