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Releases: flingengine/FlingEngine

Preview 0.3

13 Dec 02:49
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Preview 0.3 Pre-release
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This release features the following:

  • Rendering overhaul to support Deferred and PBR
  • Using groups with transforms and entt
  • New textures
  • New sandbox scenes
  • More ImGUI editor support!

Preview 0.2

30 Oct 14:15
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Preview 0.2 Pre-release
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The new build of Fling has several new features:

  • Directional and Point Lights
  • PBR (without AO and BRDF Lookups)
  • Improved Gameplay API layer
  • MeshRenderer components
  • Material files that can specify what textures to load in on an object
  • ImGui implementation for use with some basic editor features later

Note This does require the Vulkan SDK to be installed!

Preview 0.1

24 Sep 21:17
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Preview 0.1 Pre-release
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The Fling Engine has made a lot of progress in the first couple of weeks! Full CI with Travis and Jenkins, the foundations of a Vulkan rendering pipeline, and a basic ECS implementation via Entt!

Check out the releases below!

Note This does require the Vulkan SDK to be installed!