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Update grippli trait description to reference tripkee (#17909)
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simonward authored Jan 5, 2025
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2 changes: 1 addition & 1 deletion packs/journals/remaster-changes.json
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"src": null,
"system": {},
"text": {
"content": "<h2>Rules changes</h2><p>In this release, the system implemented the following system wide rules changes:</p><p><strong>Removal of Alignment</strong> Alignment has been removed from the system. Alignment that had been set before on actors is still in actor data in the form of inert traits. These traits are not displayed on the sheet until a module adds the traits back. The PF2e Legacy Data module does this, and smaller modules can easily do this. You can also do this without a module by simply registering the four alignment traits in the system homebrew settings menu as actor traits.</p><p>Evil fiends and good celestials have had the unholy or holy trait added to them. NPC strikes that dealt evil or good damage have been converted to deal spirit damage with the unholy or holy trait.</p><p><strong>Removal of Spell Schools</strong> Seven of the eight spell schools have been removed: Abjuration, conjuration, divination, enchantment, evocation, necromancy, and transmutation have been removed from spells, feats, equipment, and the like. Illusion is still a trait used in the remaster rules and has been kept.</p><p><strong>Removal of Spell Components</strong> Spell components (verbal, somatic, material) have been removed from all spells. If a spell had a verbal component it gained the concentrate trait. If the spell had a somatic component it gained the manipulate trait. As a general rule, all spells now require speaking. This general rule is modified by the new 'subtle' trait.</p><h2>Domains</h2><p>Some domains have been renamed.</p><ul><li><span>Delirium is now Disorientation.</span></li><li><span>Void is now Nothingness.</span></li><li><span>Wyrmkin is now Dragon.</span></li></ul><h2>Languages</h2><p>Several languages have been renamed.</p><ul><li><span>Abyssal is now Chthonian.</span></li><li><span>Aquan is now Thalassic.</span></li><li><span>Auran is now Sussuran.</span></li><li><span>Celestial is now Empyrean.</span></li><li><span>Druidic is now Wildsong.</span></li><li><span>Gnoll is now Kholo.</span></li><li><span>Ignan is now Pyric.</span></li><li><span>Infernal is now Diabolic.</span></li><li><span>Sylvan is now Fey.</span></li><li><span>Terran is now Petran.</span></li><li><span>Undercommon is now Sakvroth.</span></li></ul><h2>Pantheons</h2><p>The following deity pantheons have been renamed</p><ul><li><p>Dwarven Pantheon is now Stone's Blood.</p></li><li><p>Elven Pantheon is now Sovyrian Conclave.</p></li><li><p>Followers of Fate is now Norns.</p></li><li><p>The Prismatic Ray is now Radiant Prism.</p></li></ul>",
"content": "<h2>Rules changes</h2><p>In this release, the system implemented the following system wide rules changes:</p><p><strong>Removal of Alignment</strong> Alignment has been removed from the system. Alignment that had been set before on actors is still in actor data in the form of inert traits. These traits are not displayed on the sheet until a module adds the traits back. The PF2e Legacy Data module does this, and smaller modules can easily do this. You can also do this without a module by simply registering the four alignment traits in the system homebrew settings menu as actor traits.</p><p>Evil fiends and good celestials have had the unholy or holy trait added to them. NPC strikes that dealt evil or good damage have been converted to deal spirit damage with the unholy or holy trait.</p><p><strong>Removal of Spell Schools</strong> Seven of the eight spell schools have been removed: Abjuration, conjuration, divination, enchantment, evocation, necromancy, and transmutation have been removed from spells, feats, equipment, and the like. Illusion is still a trait used in the remaster rules and has been kept.</p><p><strong>Removal of Spell Components</strong> Spell components (verbal, somatic, material) have been removed from all spells. If a spell had a verbal component it gained the concentrate trait. If the spell had a somatic component it gained the manipulate trait. As a general rule, all spells now require speaking. This general rule is modified by the new 'subtle' trait.</p><h2>Domains</h2><p>Some domains have been renamed.</p><ul><li><span>Delirium is now Disorientation.</span></li><li><span>Void is now Nothingness.</span></li><li><span>Wyrmkin is now Dragon.</span></li></ul><h2>Languages</h2><p>Several languages have been renamed.</p><ul><li><span>Abyssal is now Chthonian.</span></li><li><span>Aquan is now Thalassic.</span></li><li><span>Auran is now Sussuran.</span></li><li><span>Celestial is now Empyrean.</span></li><li><span>Druidic is now Wildsong.</span></li><li><span>Gnoll is now Kholo.</span></li><li><span>Grippli is now Tripkee.</span></li><li><span>Ignan is now Pyric.</span></li><li><span>Infernal is now Diabolic.</span></li><li><span>Sylvan is now Fey.</span></li><li><span>Terran is now Petran.</span></li><li><span>Undercommon is now Sakvroth.</span></li></ul><h2>Pantheons</h2><p>The following deity pantheons have been renamed</p><ul><li><p>Dwarven Pantheon is now Stone's Blood.</p></li><li><p>Elven Pantheon is now Sovyrian Conclave.</p></li><li><p>Followers of Fate is now Norns.</p></li><li><p>The Prismatic Ray is now Radiant Prism.</p></li></ul>",
"format": 1,
"markdown": ""
},
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4 changes: 2 additions & 2 deletions static/lang/en.json
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"goblin": "Goblin",
"goloma": "Goloma",
"grioth": "Grioth",
"grippli": "Grippli",
"grippli": "Tripkee",
"halfling": "Halfling",
"hallit": "Hallit",
"hwan": "Hwan",
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"TraitDescriptionGrapple": "You can use this weapon to Grapple with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Grapple using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.",
"TraitDescriptionGremlin": "Cruel and mischievous fey, gremlins have acclimated to life in the Universe.",
"TraitDescriptionGrimoire": "Spellbooks are useful tools for any magic user to write down incantations and runes of power, but where most spellbooks are nothing more than ink on parchment, grimoires have absorbed the magic of the spells within—magic that knowledgeable spellcasters can use to augment their spells.",
"TraitDescriptionGrippli": "Gripplis are a family of frog-like humanoids",
"TraitDescriptionGrippli": "Tripkees are a family of froglike humanoids.",
"TraitDescriptionGunslinger": "This indicates abilities from the gunslinger class.",
"TraitDescriptionHag": "These malevolent spellcasters form covens.",
"TraitDescriptionHalfling": "A creature with this trait is a member of the halfling ancestry. These small people are friendly wanderers considered to be lucky. An ability with this trait can be used or selected only by halflings. A weapon with this trait is created and used by halflings.",
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