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Feature jetpack #2
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salvolannister
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Contributor
salvolannister
commented
Jul 17, 2024
- added jetpack feature (replication, UI etc..)
- fixed some bug about changing unreal from 5.2 to 5.3
- fixed bug related to opening maps different from the gym shooter one
added variables for jetpacking and some methods which purpose is to help the developmet of the feature
Added new tag for custom movement and fixed the tag in GA Hero Jetpac
changed function that adds velocity and removed variables from teleport to GA Hero Jetpack
now team differentiate also by changing color for the backpack
if the server executes uses the jetpack everyone see it working
…clients if the server executes uses the jetpack everyone see it working
Removing the IsLocallyControlled node fixed everything
jetpack effect is now applied all the time
added working effect for jetpack cost
added resource check before flying and added regeneration gameplay effect
if jetpack resource is empty cancel ability through code
teleport will not happen anymore when trying to jetpack
this fixed the bug that was crushing the application when starting the game in a map different from the shooter gym one
adding a check stopped Client 2 to try to cancel the jetpack ability while client 1 was in the air
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