Gamify the visitation of historical places throught the city and use VR/AR to enrich the user's experience.
It coulde guide you through the city - to visit a sequence of locations - to tell the (specific) story of an era (age), area or person.
Use VR/AR to present more information about a particular place/facility. Use even more VR/AR content to demonstrate the environemnt of the age. Like, see a battle that took place on this location, or what the buildings looked like, or trade streets etc.
Achievements for visiting all of the historical places in one area or all of the places of one category in a given area, e.g. all monuments or all cathedrals, etc.
Gamifying the tourism could make (hook) people to walk around more (be more active) and at the same time - visit more of the local "attractions" (historical places). This would be beneficial for tourism as more people would like to visit more places.
- Have an additional small animal figurine near the basic monument/location that woudl be fun for kids. It could be "checked in" in the application and marked as visited/seen by the kids - have them collect them all.
- Could be used for educational purposes, e.g. have a class of students walk around and see all the churches (or monuments), important to a particular age. To be more than just a teacher who would walk with them and explain, there could be more rich content, e.g. AR/VR information or visualisations.
- Rating for visitors, e.g. "4th level tourist"
- Find the locations of the monuments - data from the government?
- No data can be found with a quick search in http://opendata.government.bg
- If Google Maps' Places API is used - it's paid.
- Google maps reviews of playgrounds - use gamification to motivate people to visit their local ones
- Cons:
- No improvements over Google Maps
- Pros:
- Added value / fun element (gamification) - does your neightborhood has better reviews?