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Add Lightmap to material #132

Merged
merged 14 commits into from
Dec 21, 2020
Merged

Add Lightmap to material #132

merged 14 commits into from
Dec 21, 2020

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iche033
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@iche033 iche033 commented Dec 1, 2020

Updated the Material class to support setting / getting lightmaps and the texture coordinate set used.

@iche033 iche033 requested a review from mjcarroll as a code owner December 1, 2020 01:40
@chapulina chapulina added graphics Graphics component 🏢 edifice Ignition Edifice 🏰 citadel Ignition Citadel 📜 blueprint Ignition Blueprint 🔮 dome Ignition Dome labels Dec 1, 2020
@chapulina chapulina mentioned this pull request Dec 8, 2020
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This PR builds on top of #131

Base automatically changed from multi_texcoord_set to ign-common3 December 18, 2020 22:35
Signed-off-by: Louise Poubel <[email protected]>
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codecov bot commented Dec 18, 2020

Codecov Report

Merging #132 (a5942de) into ign-common3 (5712a55) will increase coverage by 0.02%.
The diff coverage is 100.00%.

Impacted file tree graph

@@               Coverage Diff               @@
##           ign-common3     #132      +/-   ##
===============================================
+ Coverage        75.49%   75.51%   +0.02%     
===============================================
  Files               69       69              
  Lines             9608     9616       +8     
===============================================
+ Hits              7254     7262       +8     
  Misses            2354     2354              
Impacted Files Coverage Δ
graphics/src/Pbr.cc 98.30% <100.00%> (+0.12%) ⬆️

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@iche033 iche033 merged commit 6b1d056 into ign-common3 Dec 21, 2020
@iche033 iche033 deleted the lightmap branch December 21, 2020 21:23
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3 participants