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March 1, 2024 20:22 17m 49s
Skip particle passes in Ogre2GpuRays if there are no particles in the…
Ubuntu CI #4844: Commit 8b92eec pushed by iche033
February 29, 2024 19:40 17m 53s gz-rendering8
February 29, 2024 19:40 17m 53s
Backport Ogre2DepthCamera performance improvements
Ubuntu CI #4843: Pull request #975 opened by iche033
February 29, 2024 19:39 26m 47s backport_depth_perf
February 29, 2024 19:39 26m 47s
Ubuntu CI
Ubuntu CI #4842: by iche033
February 29, 2024 18:02 19m 4s gz-rendering8
February 29, 2024 18:02 19m 4s
Skip particle passes in Ogre2GpuRays if there are no particles in the scene
Ubuntu CI #4841: Pull request #973 synchronize by iche033
February 29, 2024 18:02 18m 33s particle_pass_lidar
February 29, 2024 18:02 18m 33s
Skip particle passes in Ogre2GpuRays if there are no particles in the scene
Ubuntu CI #4840: Pull request #973 synchronize by iche033
February 29, 2024 00:40 19m 17s particle_pass_lidar
February 29, 2024 00:40 19m 17s
Update ogre2 symbol visibility macro
Ubuntu CI #4838: Pull request #972 synchronize by iche033
February 28, 2024 23:33 18m 33s ogre2_hidden_symbol
February 28, 2024 23:33 18m 33s
Skip particle passes in Ogre2DepthCamera if there are no particles in…
Ubuntu CI #4837: Commit b07e79d pushed by iche033
February 28, 2024 23:33 18m 16s gz-rendering8
February 28, 2024 23:33 18m 16s
Update ogre2 symbol visibility macro
Ubuntu CI #4836: Pull request #972 opened by iche033
February 28, 2024 22:19 18m 29s ogre2_hidden_symbol
February 28, 2024 22:19 18m 29s
Skip particle passes in Ogre2DepthCamera if there are no particles in the scene
Ubuntu CI #4835: Pull request #971 synchronize by iche033
February 28, 2024 18:45 18m 59s particle_pass_depth
February 28, 2024 18:45 18m 59s
Update github ci workflow (#967)
Ubuntu CI #4833: Commit dc9fe05 pushed by caguero
February 5, 2024 09:46 21m 19s gz-rendering8
February 5, 2024 09:46 21m 19s
Update github ci workflow
Ubuntu CI #4832: Pull request #967 opened by caguero
February 3, 2024 10:17 19m 23s caguero/ci
February 3, 2024 10:17 19m 23s
Optimize Ogre2DepthCamera performance by skipping color target passes…
Ubuntu CI #4831: Commit 9f5c94a pushed by iche033
January 26, 2024 22:44 19m 29s gz-rendering8
January 26, 2024 22:44 19m 29s
Merge branch 'gz-rendering8' into depth_execution_mask
Ubuntu CI #4829: Commit 5b2664e pushed by iche033
January 26, 2024 18:52 19m 35s depth_execution_mask
January 26, 2024 18:52 19m 35s
Merge pull request #966 from gazebosim/7_to_8
Ubuntu CI #4828: Commit 22eb772 pushed by iche033
January 26, 2024 18:52 19m 8s gz-rendering8
January 26, 2024 18:52 19m 8s
Merge 7 ➡️ 8
Ubuntu CI #4827: Pull request #966 opened by caguero
January 26, 2024 18:14 19m 16s 7_to_8
January 26, 2024 18:14 19m 16s
Fix merge
Ubuntu CI #4826: Commit ed7b3e5 pushed by caguero
January 26, 2024 18:14 18m 26s 7_to_8
January 26, 2024 18:14 18m 26s
add include
Ubuntu CI #4824: Commit fd1db40 pushed by iche033
January 25, 2024 18:37 19m 2s depth_execution_mask
January 25, 2024 18:37 19m 2s
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