-
Notifications
You must be signed in to change notification settings - Fork 52
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix setting normal map when not all submeshes have texcoords (ogre2) #976
Merged
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
shameekganguly
approved these changes
Mar 1, 2024
ahcorde
approved these changes
Mar 1, 2024
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM, just a minor comment about unsigned varirables
Signed-off-by: Ian Chen <[email protected]>
Codecov ReportAll modified and coverable lines are covered by tests ✅
Additional details and impacted files@@ Coverage Diff @@
## gz-rendering7 #976 +/- ##
=================================================
+ Coverage 77.61% 77.68% +0.06%
=================================================
Files 170 170
Lines 14726 14733 +7
=================================================
+ Hits 11430 11445 +15
+ Misses 3296 3288 -8 ☔ View full report in Codecov by Sentry. |
9 tasks
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
🦟 Bug fix
Summary
Setting normal map to a a submesh could fail in ogre2 if the mesh contains other submeshes that do not have texture coordinates set. Ogre2 will fail to generate tangents (needed for normal maps) and throw an exception:
The fix is to generate texcoords for all submeshes when importing the
common::SubMesh
into ogre even if thecommon::SubMesh
does not have any texcoords.The alternative (ideal) fix is to update ogre to just skip generating tangents for those submeshes that do not have texcoords instead of throwing an exception.
Tested with the AnisotropyBarnLamp.glb model.
Before the fix, the whole metal part of the lamp mesh appears white. After the fix, the PBR textures are applied correctly:
The light bulb should be transparent so there's another bug somewhere else and that still needs to be fixed. For comparison, see the result rendered by threejs
Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.