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Updated SdfEntityCreator to create projector entities Updated rendering component to load and create projector objects in the scene Updated scene broadcaster to publish scene info projectors Added conversion function for serializing / deserializing sdf::Projector to / from msgs::Projector Signed-off-by: Ian Chen <[email protected]>
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<?xml version="1.0" ?> | ||
<!-- | ||
Demo world featuring a model with a projector. The model has 3 sensors: | ||
* IR camera left (grayscale) | ||
* IR camera right (grayscale) | ||
* RGB camera (color) | ||
and a projector that projects out a pattern that is only visible to the | ||
left and right IR cameras. | ||
--> | ||
<sdf version="1.7"> | ||
<world name="projector"> | ||
<physics name="1ms" type="ignored"> | ||
<max_step_size>0.001</max_step_size> | ||
<real_time_factor>1.0</real_time_factor> | ||
</physics> | ||
<plugin | ||
filename="gz-sim-physics-system" | ||
name="gz::sim::systems::Physics"> | ||
</plugin> | ||
<plugin | ||
filename="gz-sim-sensors-system" | ||
name="gz::sim::systems::Sensors"> | ||
<render_engine>ogre2</render_engine> | ||
</plugin> | ||
<plugin | ||
filename="gz-sim-user-commands-system" | ||
name="gz::sim::systems::UserCommands"> | ||
</plugin> | ||
<plugin | ||
filename="gz-sim-scene-broadcaster-system" | ||
name="gz::sim::systems::SceneBroadcaster"> | ||
</plugin> | ||
|
||
<scene> | ||
<ambient>1.0 1.0 1.0</ambient> | ||
<background>0.8 0.8 0.8</background> | ||
<grid>true</grid> | ||
</scene> | ||
|
||
<gui fullscreen="0"> | ||
|
||
<!-- 3D scene --> | ||
<plugin filename="MinimalScene" name="3D View"> | ||
<gz-gui> | ||
<title>3D View</title> | ||
<property type="bool" key="showTitleBar">false</property> | ||
<property type="string" key="state">docked</property> | ||
</gz-gui> | ||
|
||
<engine>ogre2</engine> | ||
<scene>scene</scene> | ||
<ambient_light>0.4 0.4 0.4</ambient_light> | ||
<background_color>0.8 0.8 0.8</background_color> | ||
<camera_pose>-6 0 6 0 0.5 0</camera_pose> | ||
</plugin> | ||
|
||
<!-- Plugins that add functionality to the scene --> | ||
<plugin filename="EntityContextMenuPlugin" name="Entity context menu"> | ||
<gz-gui> | ||
<property key="state" type="string">floating</property> | ||
<property key="width" type="double">5</property> | ||
<property key="height" type="double">5</property> | ||
<property key="showTitleBar" type="bool">false</property> | ||
</gz-gui> | ||
</plugin> | ||
<plugin filename="GzSceneManager" name="Scene Manager"> | ||
<gz-gui> | ||
<property key="resizable" type="bool">false</property> | ||
<property key="width" type="double">5</property> | ||
<property key="height" type="double">5</property> | ||
<property key="state" type="string">floating</property> | ||
<property key="showTitleBar" type="bool">false</property> | ||
</gz-gui> | ||
</plugin> | ||
<plugin filename="InteractiveViewControl" name="Interactive view control"> | ||
<gz-gui> | ||
<property key="resizable" type="bool">false</property> | ||
<property key="width" type="double">5</property> | ||
<property key="height" type="double">5</property> | ||
<property key="state" type="string">floating</property> | ||
<property key="showTitleBar" type="bool">false</property> | ||
</gz-gui> | ||
</plugin> | ||
<plugin filename="CameraTracking" name="Camera Tracking"> | ||
<gz-gui> | ||
<property key="resizable" type="bool">false</property> | ||
<property key="width" type="double">5</property> | ||
<property key="height" type="double">5</property> | ||
<property key="state" type="string">floating</property> | ||
<property key="showTitleBar" type="bool">false</property> | ||
</gz-gui> | ||
</plugin> | ||
<!-- World control --> | ||
<plugin filename="WorldControl" name="World control"> | ||
<gz-gui> | ||
<title>World control</title> | ||
<property type="bool" key="showTitleBar">false</property> | ||
<property type="bool" key="resizable">false</property> | ||
<property type="double" key="height">72</property> | ||
<property type="double" key="width">121</property> | ||
<property type="double" key="z">1</property> | ||
|
||
<property type="string" key="state">floating</property> | ||
<anchors target="3D View"> | ||
<line own="left" target="left"/> | ||
<line own="bottom" target="bottom"/> | ||
</anchors> | ||
</gz-gui> | ||
|
||
<play_pause>true</play_pause> | ||
<step>true</step> | ||
<start_paused>true</start_paused> | ||
<use_event>true</use_event> | ||
|
||
</plugin> | ||
|
||
<!-- World statistics --> | ||
<plugin filename="WorldStats" name="World stats"> | ||
<gz-gui> | ||
<title>World stats</title> | ||
<property type="bool" key="showTitleBar">false</property> | ||
<property type="bool" key="resizable">false</property> | ||
<property type="double" key="height">110</property> | ||
<property type="double" key="width">290</property> | ||
<property type="double" key="z">1</property> | ||
|
||
<property type="string" key="state">floating</property> | ||
<anchors target="3D View"> | ||
<line own="right" target="right"/> | ||
<line own="bottom" target="bottom"/> | ||
</anchors> | ||
</gz-gui> | ||
|
||
<sim_time>true</sim_time> | ||
<real_time>true</real_time> | ||
<real_time_factor>true</real_time_factor> | ||
<iterations>true</iterations> | ||
</plugin> | ||
|
||
<plugin filename="ImageDisplay" name="Image Display"> | ||
<gz-gui> | ||
<title>IR Camera Left</title> | ||
<property key="state" type="string">floating</property> | ||
<property type="double" key="width">350</property> | ||
<property type="double" key="height">315</property> | ||
</gz-gui> | ||
<topic>IR_camera_left</topic> | ||
<topic_picker>false</topic_picker> | ||
</plugin> | ||
<plugin filename="ImageDisplay" name="Image Display 2"> | ||
<gz-gui> | ||
<title>IR Camera Right</title> | ||
<property key="state" type="string">floating</property> | ||
<property type="double" key="width">350</property> | ||
<property type="double" key="height">315</property> | ||
<property type="double" key="x">500</property> | ||
</gz-gui> | ||
<topic>IR_camera_right</topic> | ||
<topic_picker>false</topic_picker> | ||
</plugin> | ||
<plugin filename="ImageDisplay" name="Image Display 3"> | ||
<gz-gui> | ||
<title>RGB Camera</title> | ||
<property key="state" type="string">floating</property> | ||
<property type="double" key="width">350</property> | ||
<property type="double" key="height">315</property> | ||
<property type="double" key="y">320</property> | ||
</gz-gui> | ||
<topic>RGB_camera</topic> | ||
<topic_picker>false</topic_picker> | ||
</plugin> | ||
|
||
<!-- Inspector --> | ||
<plugin filename="ComponentInspector" name="Component inspector"> | ||
<gz-gui> | ||
<property type="string" key="state">docked</property> | ||
</gz-gui> | ||
</plugin> | ||
|
||
<!-- Entity tree --> | ||
<plugin filename="EntityTree" name="Entity tree"> | ||
<gz-gui> | ||
<property type="string" key="state">docked</property> | ||
</gz-gui> | ||
</plugin> | ||
</gui> | ||
|
||
<light type="directional" name="sun"> | ||
<cast_shadows>true</cast_shadows> | ||
<pose>0 0 10 0 0 0</pose> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
<attenuation> | ||
<range>1000</range> | ||
<constant>0.9</constant> | ||
<linear>0.01</linear> | ||
<quadratic>0.001</quadratic> | ||
</attenuation> | ||
<direction>-0.5 0.1 -0.9</direction> | ||
</light> | ||
|
||
<model name="ground_plane"> | ||
<static>true</static> | ||
<link name="link"> | ||
<collision name="collision"> | ||
<geometry> | ||
<plane> | ||
<normal>0 0 1</normal> | ||
<size>100 100</size> | ||
</plane> | ||
</geometry> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<plane> | ||
<normal>0 0 1</normal> | ||
<size>100 100</size> | ||
</plane> | ||
</geometry> | ||
<material> | ||
<ambient>0.8 0.8 0.8 1</ambient> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
<include> | ||
<pose>0 0 5 0.0 1.57 0</pose> | ||
<uri> | ||
https://fuel.gazebosim.org/1.0/OpenRobotics/models/Camera with Projector | ||
</uri> | ||
</include> | ||
|
||
<model name="box"> | ||
<pose>0 0 0.5 0 0 0</pose> | ||
<link name="box_link"> | ||
<inertial> | ||
<inertia> | ||
<ixx>1</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>1</iyy> | ||
<iyz>0</iyz> | ||
<izz>1</izz> | ||
</inertia> | ||
<mass>1.0</mass> | ||
</inertial> | ||
<collision name="box_collision"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
</collision> | ||
|
||
<visual name="box_visual"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<ambient>1 0 0 1</ambient> | ||
<diffuse>1 0 0 1</diffuse> | ||
<specular>1 0 0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
|
||
</world> | ||
</sdf> |
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