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Physics: remove *VelocityCmd at each time step #2228
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Original file line number | Diff line number | Diff line change |
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@@ -447,14 +447,6 @@ void MulticopterMotorModel::PreUpdate(const UpdateInfo &_info, | |
doUpdateForcesAndMoments = false; | ||
} | ||
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if (!_ecm.Component<components::JointVelocityCmd>( | ||
this->dataPtr->jointEntity)) | ||
{ | ||
_ecm.CreateComponent(this->dataPtr->jointEntity, | ||
components::JointVelocityCmd({0})); | ||
doUpdateForcesAndMoments = false; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Do we need to preserve the There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. no, the other places that variable is set to false is when a physics state / sensor reading component is unavailable that is needed for the control calculation, but |
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} | ||
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if (!_ecm.Component<components::WorldPose>(this->dataPtr->linkEntity)) | ||
{ | ||
_ecm.CreateComponent(this->dataPtr->linkEntity, components::WorldPose()); | ||
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@@ -682,11 +674,10 @@ void MulticopterMotorModelPrivate::UpdateForcesAndMoments( | |
refMotorRotVel = this->rotorVelocityFilter->UpdateFilter( | ||
this->refMotorInput, this->samplingTime); | ||
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const auto jointVelCmd = _ecm.Component<components::JointVelocityCmd>( | ||
this->jointEntity); | ||
*jointVelCmd = components::JointVelocityCmd( | ||
{this->turningDirection * refMotorRotVel | ||
/ this->rotorVelocitySlowdownSim}); | ||
_ecm.SetComponentData<components::JointVelocityCmd>( | ||
this->jointEntity, | ||
{this->turningDirection * refMotorRotVel | ||
/ this->rotorVelocitySlowdownSim}); | ||
} | ||
} | ||
} | ||
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Original file line number | Diff line number | Diff line change |
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@@ -91,7 +91,7 @@ | |
</geometry> | ||
</collision> | ||
<visual name="rotor_0_visual"> | ||
<pose>0 0 0 1.57 0 0 0</pose> | ||
<pose>0 0 0 1.57 0 0</pose> | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I realized last week while trying to fix another test that the quadcopter test is passing even though this SDF was invalid. I'll be making the same changes in other branches. |
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<geometry> | ||
<cylinder> | ||
<length>0.2</length> | ||
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@@ -136,7 +136,7 @@ | |
</geometry> | ||
</collision> | ||
<visual name="rotor_1_visual"> | ||
<pose>0 0 0 1.57 0 0 0</pose> | ||
<pose>0 0 0 1.57 0 0</pose> | ||
<geometry> | ||
<cylinder> | ||
<length>0.2</length> | ||
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@@ -181,7 +181,7 @@ | |
</geometry> | ||
</collision> | ||
<visual name="rotor_2_visual"> | ||
<pose>0 0 0 1.57 0 0 0</pose> | ||
<pose>0 0 0 1.57 0 0</pose> | ||
<geometry> | ||
<cylinder> | ||
<length>0.2</length> | ||
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@@ -226,7 +226,7 @@ | |
</geometry> | ||
</collision> | ||
<visual name="rotor_3_visual"> | ||
<pose>0 0 0 1.57 0 0 0</pose> | ||
<pose>0 0 0 1.57 0 0</pose> | ||
<geometry> | ||
<cylinder> | ||
<length>0.2</length> | ||
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Thanks for adding this!