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README Demo http://youtu.be/203y6WW7W0c There are a lot of finger recognition projects using Kinect. What sets this project apart is its ability to detect and recognize different finger guestures with a custom-defined surface. This is hard because as your hand get close to any surface the kinect's ability to clearly differentiate your hand and the surface quickly decreases. This project also implements a simple gesture recognizer to map different gestures to various mouse actions. This project was meant to be a proof of concept, so the code was written in C# to get us going fast. For a more efficient implementation, you would want to use C++ instead. Contributors ***************************************************** GLEN CHAO IVAN SHAO NAMAL RAJATHEVA ELI XI CHEN Setup Instruction ************************************************ 1. Acquire a Kinect for PC (note: "for PC" not "xbox360") Will not be able to run the code without the kinect. 2. Acquire a tripod to put your kinect on. 3. Point the kinect at a clear area of your desk. Light color desks will work much better. 4. Install Visual Studio 2012 5. Follow instruct on MSDN to setup Kinect SDK http://msdn.microsoft.com/en-us/library/hh855354.aspx 6. Open source code in Visual Studio 2012 7. Connect Kinect to PC 8. Run compile and run source code in Visual Studio 2012 First Use ******************************************************** 1. Initialize environment with button at the bottom left 2. Drag the red rectangle to clear flat surface 3. Click "confirm" to define the ActionArea Possible Gestures ************************************************ 1 Finger Movement -- Cursor Move 1 Finger Single Click -- Mouse Left Click 1 Finger Double Click -- Mouse Left Double Click 1 Finger Triple Click -- Mouse Left Triple Click 2 Finger Single Click -- Mouse Right Click 2 Finger Movement -- Vertical Scrolling 1 Finger Click + Move -- Dragging Extra Info ******************************************************** Kinect C# SDK Documentation http://msdn.microsoft.com/en-us/library/microsoft.kinect.aspx Finger recognition algorithm: * We used a contour finding algorithm 3D Hand and Finger Recognition using Kinect, F. Trapero Cerezo, Universidad de Granada (UGR), Spain * The link to the paper we based our algorithm on doesn't seem to work anymore... read comments in the code for details
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