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fix-fake-player-xp-not-resetting-on-death #1800

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1 change: 1 addition & 0 deletions src/main/java/carpet/patches/EntityPlayerMPFake.java
Original file line number Diff line number Diff line change
Expand Up @@ -187,6 +187,7 @@ public void die(DamageSource cause)
shakeOff();
super.die(cause);
setHealth(20);
giveExperienceLevels(-(experienceLevel + 1));
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This line, which removes all levels and XP, should be wrapped in a check that /gamerule keepInventory is false.

this.foodData = new FoodData();
kill(this.getCombatTracker().getDeathMessage());
}
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