The top level folders split this repo into demos for different languages.
Each folder inside of those is a GDNative project. Once compiled, the
project.godot
file can be opened with
Godot Engine, the open source 2D and 3D game engine.
Important: Each demo depends on submodules for the godot-headers
and
godot-cpp
GDNative dependencies. You should initialize this repository by
checking out the submodules recursively:
git submodule update --init --recursive
For non-GDNative demos (GDScript, VisualScript, and C#), please see the Godot demo projects repo.
The master
branch
is compatible with the 3.x
development branch of Godot.
Numbered branches are compatible with the corresponding Godot branch. The following numbered branches are available:
Older Godot versions are not supported by this repo.
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.