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Explain difference between global shader uniforms and global scope in shaders #10315

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The term "global" is used for two things in the Shading Langauge page:

  • Global scope, that is everything not inside a process function
  • Global shader uniforms, which are shader uniforms that can be accessed from every shader in the project.

This PR adds a note clarifying the difference.

@tetrapod00 tetrapod00 added enhancement area:manual Issues and PRs related to the Manual/Tutorials section of the documentation topic:shaders cherrypick:4.3 labels Nov 23, 2024
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