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Does not have libary for the current platform (PCRE) #82
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The error is probably because of the contents of the release .zip file being present one level deeper than they need to be. In your case, try just copying |
Just added a note of this in the wiki |
Could you confirm that you have downloaded the plugin through the Asset Library? |
I wasn't installing from the Asset Library but from the GitHub releases. When I install the Asset library version I get this error.
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Looks like I already have it installed sudo apt-get install libpcre3
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libpcre3 is already the newest version (2:8.39-12build1). |
Thanks for confirming. I am marking this as a bug. The fix should be simple because this is now identified as a regression due to missing an option in our compilation flags. |
Zip file downloaded and saved into addons folder (path shown below) Unable to load addon script from path: 'res://addons/godot-git-plugin/git_api.gdns' There seems to be an error in the code, please check the syntax. |
@eeclarkjr Any chance you are using the mono build of Godot? |
Godot 3.4 came up. I used to fall back to version 1.2.1, and it worked, but now that's not even an option. So I can't really use this plugin anymore. Hopefully will be fixed soon. If you need any debugging or assistance from me, I am glad to help. I am starting new project and don't want to use other GitHub plugin (I use GitLab). The problem with 1.2.1 is that when I reopen the project, it's gone. |
@PixsaOJ Godot 3.4 should be working with v1.2.1. The behaviour you see that the VCS needs to be initialized every time you open the project in Godot is actually the correct behaviour from this plugin and has been the behaviour in all v1.x. However, we have built a way to fix that in the upcoming v2 with godotengine/godot#53900 and #84 along with new features including network-related ones. |
The Godot 3.5 beta1 is now live. And along with it, we released a v2.0.0 of this plugin which should fix this issue. |
While v2.x fixes this issue, the fix was backported to v1.x as well. The new v1.2.3 should not show any PCRE undefined symbol errors. |
I'm getting the same error as #90 on Godot v3.5.1.stable with plugin version 2.1.0 running on EndeavourOS (Linux kernel 6.1.4-arch1-1).
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This comment was marked as off-topic.
This comment was marked as off-topic.
@View-my-Git-Lab-krafi This issue is unrelated to the Godot Git plugin. |
OS: Ubuntu 20.04 LTS
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