Releases
0.9.3
Release notes
Viewer
New: Add the onConfigLoadComplete event to the FORGE.Viewer.
Fix: Multiple viewers on the same page is now possible as long as the history feature is disabled.
Fix: Viewer.destroy crash has been fixed.
Fix: beforeRender and afterRender callbacks are now functional on minified build.
Camera
Fix: Camera limits are now properly assigned on scene change.
Controllers
New: Gamepad controllers support has been added.
Audio
Fix: Omitone ambisonic library has been updated.
Fix: Ambisonic resume/restart has been fixed.
Display
Fix: Canvas is now properly resized when browser is in WebVR emulation mode.
Hotspots
New: Hotspot states are now handling the transform component.
New: Hotspot states are now handling the sound component.
New: Hotspot states are now handling the animation component.
Fix: Animated hotspots are now properly destroyed.
Fix: Hotspots don't need to be clicked twice on mobile.
Fix: HotspotGeometry.SHAPE crash when there are less than three points. Add a default behavior.
Director's cut
Fix: Director's cut bad synchronisation has been fixed.
Post processing
New: Add Shader pass support in json configuration for post processing.
Plugins
New: Gamepad monitor plugin to help the Gamepad debug.
Website
New: hotspots-states-sound sample to demonstrate the sound state change.
New: hotspots-states-animation sample to demonstrate the animation state change.
New: multiple-viewers sample to demonstrate the multiple viewers in the same page.
New: gamepad-controls sample to test the GamepadController.
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