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#Mon Sep 14 12:28:28 PDT 2015 | ||
distributionBase=GRADLE_USER_HOME | ||
distributionPath=wrapper/dists | ||
zipStoreBase=GRADLE_USER_HOME | ||
zipStorePath=wrapper/dists | ||
distributionUrl=https\://services.gradle.org/distributions/gradle-3.0-bin.zip |
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// Date: 9/17/2018 6:28:52 PM | ||
// Template version 1.1 | ||
// Java generated by Techne | ||
// Keep in mind that you still need to fill in some blanks | ||
// - ZeuX | ||
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package net.minecraft.src; | ||
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public class ModelChest extends ModelBase | ||
{ | ||
//fields | ||
ModelRenderer Base; | ||
ModelRenderer Lid; | ||
ModelRenderer padBottom; | ||
ModelRenderer Latch1; | ||
ModelRenderer padTop; | ||
ModelRenderer hingeBottom1; | ||
ModelRenderer hingeBottom2; | ||
ModelRenderer toothBottom1; | ||
ModelRenderer toothBottom2; | ||
ModelRenderer toothTop1; | ||
ModelRenderer toothTop2; | ||
ModelRenderer toothBottom3; | ||
ModelRenderer toothBottom4; | ||
ModelRenderer toothTop3; | ||
ModelRenderer toothTop4; | ||
ModelRenderer rowBottom; | ||
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public ModelChest() | ||
{ | ||
textureWidth = 128; | ||
textureHeight = 64; | ||
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Base = new ModelRenderer(this, 0, 21); | ||
Base.addBox(-7F, 0F, -14F, 14, 10, 14); | ||
Base.setRotationPoint(0F, 14F, 7F); | ||
Base.setTextureSize(64, 32); | ||
Base.mirror = true; | ||
setRotation(Base, 0F, 0F, 0F); | ||
Lid = new ModelRenderer(this, 0, 0); | ||
Lid.addBox(-7F, -5F, -14F, 14, 5, 14); | ||
Lid.setRotationPoint(0F, 15F, 7F); | ||
Lid.setTextureSize(64, 32); | ||
Lid.mirror = true; | ||
setRotation(Lid, -0.7853982F, 0F, 0F); | ||
padBottom = new ModelRenderer(this, 7, 47); | ||
padBottom.addBox(-2F, 0F, -1.2F, 4, 3, 1); | ||
padBottom.setRotationPoint(0F, 15F, -6F); | ||
padBottom.setTextureSize(64, 32); | ||
padBottom.mirror = true; | ||
setRotation(padBottom, 0F, 0F, 0F); | ||
Latch1 = new ModelRenderer(this, 0, 47); | ||
Latch1.addBox(-1F, -2F, -15F, 2, 4, 1); | ||
Latch1.setRotationPoint(0F, 15F, 7F); | ||
Latch1.setTextureSize(64, 32); | ||
Latch1.mirror = true; | ||
setRotation(Latch1, 0F, 0F, 0F); | ||
padTop = new ModelRenderer(this, 18, 47); | ||
padTop.addBox(-2F, -3F, -14.2F, 4, 3, 1); | ||
padTop.setRotationPoint(0F, 15F, 7F); | ||
padTop.setTextureSize(64, 32); | ||
padTop.mirror = true; | ||
setRotation(padTop, 0F, 0F, 0F); | ||
hingeBottom1 = new ModelRenderer(this, 29, 47); | ||
hingeBottom1.addBox(-1F, 0F, -1F, 2, 2, 1); | ||
hingeBottom1.setRotationPoint(3F, 14F, 7F); | ||
hingeBottom1.setTextureSize(64, 32); | ||
hingeBottom1.mirror = true; | ||
setRotation(hingeBottom1, 0F, 0F, 0F); | ||
hingeBottom2 = new ModelRenderer(this, 29, 47); | ||
hingeBottom2.addBox(-1F, -1F, -1F, 2, 2, 1); | ||
hingeBottom2.setRotationPoint(-3F, 15F, 7F); | ||
hingeBottom2.setTextureSize(64, 32); | ||
hingeBottom2.mirror = true; | ||
setRotation(hingeBottom2, 0F, 0F, 0F); | ||
toothBottom1 = new ModelRenderer(this, 0, 54); | ||
toothBottom1.addBox(-1F, -3F, -13.9F, 2, 2, 1); | ||
toothBottom1.setRotationPoint(-3F, 15F, 7F); | ||
toothBottom1.setTextureSize(64, 32); | ||
toothBottom1.mirror = true; | ||
setRotation(toothBottom1, 0F, 0F, 0F); | ||
toothBottom2 = new ModelRenderer(this, 0, 54); | ||
toothBottom2.addBox(5F, -3F, -13.9F, 2, 2, 1); | ||
toothBottom2.setRotationPoint(-3F, 15F, 7F); | ||
toothBottom2.setTextureSize(64, 32); | ||
toothBottom2.mirror = true; | ||
setRotation(toothBottom2, 0F, 0F, 0F); | ||
toothTop1 = new ModelRenderer(this, 0, 54); | ||
toothTop1.addBox(-3F, 0F, -13.9F, 2, 2, 1); | ||
toothTop1.setRotationPoint(-3F, 15F, 7F); | ||
toothTop1.setTextureSize(64, 32); | ||
toothTop1.mirror = true; | ||
setRotation(toothTop1, 0F, 0F, 0F); | ||
toothTop2 = new ModelRenderer(this, 0, 54); | ||
toothTop2.addBox(7F, 0F, -13.9F, 2, 2, 1); | ||
toothTop2.setRotationPoint(-3F, 15F, 7F); | ||
toothTop2.setTextureSize(64, 32); | ||
toothTop2.mirror = true; | ||
setRotation(toothTop2, 0F, 0F, 0F); | ||
toothBottom3 = new ModelRenderer(this, 0, 54); | ||
toothBottom3.addBox(-3.9F, -3F, -13F, 1, 2, 2); | ||
toothBottom3.setRotationPoint(-3F, 15F, 7F); | ||
toothBottom3.setTextureSize(64, 32); | ||
toothBottom3.mirror = true; | ||
setRotation(toothBottom3, 0F, 0F, 0F); | ||
toothBottom4 = new ModelRenderer(this, 7, 54); | ||
toothBottom4.addBox(8.9F, -3F, -13F, 1, 2, 2); | ||
toothBottom4.setRotationPoint(-3F, 15F, 7F); | ||
toothBottom4.setTextureSize(64, 32); | ||
toothBottom4.mirror = true; | ||
setRotation(toothBottom4, 0F, 0F, 0F); | ||
toothTop3 = new ModelRenderer(this, 0, 54); | ||
toothTop3.addBox(-3.9F, 0F, -11F, 1, 2, 2); | ||
toothTop3.setRotationPoint(-3F, 15F, 7F); | ||
toothTop3.setTextureSize(64, 32); | ||
toothTop3.mirror = true; | ||
setRotation(toothTop3, 0F, 0F, 0F); | ||
toothTop4 = new ModelRenderer(this, 0, 54); | ||
toothTop4.addBox(8.9F, 0F, -11F, 1, 2, 2); | ||
toothTop4.setRotationPoint(-3F, 15F, 7F); | ||
toothTop4.setTextureSize(64, 32); | ||
toothTop4.mirror = true; | ||
setRotation(toothTop4, 0F, 0F, 0F); | ||
rowBottom = new ModelRenderer(this, 0, 60); | ||
rowBottom.addBox(-3F, -3F, -13.9F, 12, 2, 0); | ||
rowBottom.setRotationPoint(-3F, 15F, 7F); | ||
rowBottom.setTextureSize(64, 32); | ||
rowBottom.mirror = true; | ||
setRotation(rowBottom, 0F, 0F, 0F); | ||
} | ||
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) | ||
{ | ||
super.render(entity, f, f1, f2, f3, f4, f5); | ||
setRotationAngles(f, f1, f2, f3, f4, f5, entity); | ||
Base.render(f5); | ||
Lid.render(f5); | ||
padBottom.render(f5); | ||
Latch1.render(f5); | ||
padTop.render(f5); | ||
hingeBottom1.render(f5); | ||
hingeBottom2.render(f5); | ||
toothBottom1.render(f5); | ||
toothBottom2.render(f5); | ||
toothTop1.render(f5); | ||
toothTop2.render(f5); | ||
toothBottom3.render(f5); | ||
toothBottom4.render(f5); | ||
toothTop3.render(f5); | ||
toothTop4.render(f5); | ||
rowBottom.render(f5); | ||
} | ||
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private void setRotation(ModelRenderer model, float x, float y, float z) | ||
{ | ||
model.rotateAngleX = x; | ||
model.rotateAngleY = y; | ||
model.rotateAngleZ = z; | ||
} | ||
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public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) | ||
{ | ||
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); | ||
} | ||
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} |
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//Made with Blockbench | ||
//Paste this code into your mod. | ||
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import org.lwjgl.opengl.GL11; | ||
import net.minecraft.client.model.ModelBase; | ||
import net.minecraft.client.model.ModelBox; | ||
import net.minecraft.client.model.ModelRenderer; | ||
import net.minecraft.client.renderer.GlStateManager; | ||
import net.minecraft.entity.Entity; | ||
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public class ClamChestModel extends ModelBase { | ||
private final ModelRenderer hinge; | ||
private final ModelRenderer bottom; | ||
private final ModelRenderer top; | ||
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public ClamChestModel() { | ||
textureWidth = 96; | ||
textureHeight = 96; | ||
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hinge = new ModelRenderer(this); | ||
hinge.setRotationPoint(0.0F, 21.0F, 6.0F); | ||
hinge.cubeList.add(new ModelBox(hinge, 0, 23, -2.0F, -1.0F, 0.0F, 7, 2, 2, 0.0F, false)); | ||
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bottom = new ModelRenderer(this); | ||
bottom.setRotationPoint(0.0F, 24.0F, 0.0F); | ||
bottom.cubeList.add(new ModelBox(bottom, 36, 14, -5.0F, -1.0F, -3.0F, 10, 1, 8, 0.0F, false)); | ||
bottom.cubeList.add(new ModelBox(bottom, 48, 0, -6.0F, -3.0F, -6.0F, 12, 2, 12, 0.0F, false)); | ||
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top = new ModelRenderer(this); | ||
top.setRotationPoint(0.0F, 21.0F, 6.0F); | ||
top.cubeList.add(new ModelBox(top, 0, 0, -6.0F, -2.0F, -12.0F, 12, 2, 12, 0.0F, false)); | ||
top.cubeList.add(new ModelBox(top, 0, 14, -5.0F, -3.0F, -9.0F, 10, 1, 8, 0.0F, false)); | ||
} | ||
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@Override | ||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | ||
hinge.render(f5); | ||
bottom.render(f5); | ||
top.render(f5); | ||
} | ||
public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) { | ||
modelRenderer.rotateAngleX = x; | ||
modelRenderer.rotateAngleY = y; | ||
modelRenderer.rotateAngleZ = z; | ||
} | ||
} |
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@@ -0,0 +1,46 @@ | ||
//Made with Blockbench | ||
//Paste this code into your mod. | ||
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import org.lwjgl.opengl.GL11; | ||
import net.minecraft.client.model.ModelBase; | ||
import net.minecraft.client.model.ModelBox; | ||
import net.minecraft.client.model.ModelRenderer; | ||
import net.minecraft.client.renderer.GlStateManager; | ||
import net.minecraft.entity.Entity; | ||
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public class clam extends ModelBase { | ||
private final ModelRenderer hinge; | ||
private final ModelRenderer bottom; | ||
private final ModelRenderer top; | ||
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public clam() { | ||
textureWidth = 16; | ||
textureHeight = 16; | ||
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hinge = new ModelRenderer(this); | ||
hinge.setRotationPoint(0.0F, 21.0F, 6.0F); | ||
hinge.cubeList.add(new ModelBox(hinge, 0, 0, -2.0F, -1.0F, 0.0F, 7, 2, 2, 0.0F, false)); | ||
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bottom = new ModelRenderer(this); | ||
bottom.setRotationPoint(0.0F, 24.0F, 0.0F); | ||
bottom.cubeList.add(new ModelBox(bottom, 0, 0, -5.0F, -1.0F, -3.0F, 10, 1, 8, 0.0F, false)); | ||
bottom.cubeList.add(new ModelBox(bottom, 0, 0, -6.0F, -3.0F, -6.0F, 12, 2, 12, 0.0F, false)); | ||
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top = new ModelRenderer(this); | ||
top.setRotationPoint(0.0F, 21.0F, 6.0F); | ||
top.cubeList.add(new ModelBox(top, 0, 0, -6.0F, -2.0F, -12.0F, 12, 2, 12, 0.0F, false)); | ||
top.cubeList.add(new ModelBox(top, 0, 0, -5.0F, -3.0F, -9.0F, 10, 1, 8, 0.0F, false)); | ||
} | ||
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@Override | ||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | ||
hinge.render(f5); | ||
bottom.render(f5); | ||
top.render(f5); | ||
} | ||
public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) { | ||
modelRenderer.rotateAngleX = x; | ||
modelRenderer.rotateAngleY = y; | ||
modelRenderer.rotateAngleZ = z; | ||
} | ||
} |
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@@ -0,0 +1,46 @@ | ||
//Made with Blockbench | ||
//Paste this code into your mod. | ||
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import org.lwjgl.opengl.GL11; | ||
import net.minecraft.client.model.ModelBase; | ||
import net.minecraft.client.model.ModelBox; | ||
import net.minecraft.client.model.ModelRenderer; | ||
import net.minecraft.client.renderer.GlStateManager; | ||
import net.minecraft.entity.Entity; | ||
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public class clam extends ModelBase { | ||
private final ModelRenderer hinge; | ||
private final ModelRenderer bottom; | ||
private final ModelRenderer top; | ||
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public clam() { | ||
textureWidth = 64; | ||
textureHeight = 64; | ||
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hinge = new ModelRenderer(this); | ||
hinge.setRotationPoint(0.0F, 21.0F, 6.0F); | ||
hinge.cubeList.add(new ModelBox(hinge, 36, 0, -2.0F, -1.0F, 0.0F, 7, 2, 2, 0.0F, false)); | ||
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bottom = new ModelRenderer(this); | ||
bottom.setRotationPoint(0.0F, 24.0F, 0.0F); | ||
bottom.cubeList.add(new ModelBox(bottom, 28, 29, -5.0F, -1.0F, -3.0F, 10, 1, 8, 0.0F, false)); | ||
bottom.cubeList.add(new ModelBox(bottom, 0, 14, -6.0F, -3.0F, -6.0F, 12, 2, 12, 0.0F, false)); | ||
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top = new ModelRenderer(this); | ||
top.setRotationPoint(0.0F, 21.0F, 6.0F); | ||
top.cubeList.add(new ModelBox(top, 0, 0, -6.0F, -2.0F, -12.0F, 12, 2, 12, 0.0F, false)); | ||
top.cubeList.add(new ModelBox(top, 0, 28, -5.0F, -3.0F, -9.0F, 10, 1, 8, 0.0F, false)); | ||
} | ||
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@Override | ||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | ||
hinge.render(f5); | ||
bottom.render(f5); | ||
top.render(f5); | ||
} | ||
public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) { | ||
modelRenderer.rotateAngleX = x; | ||
modelRenderer.rotateAngleY = y; | ||
modelRenderer.rotateAngleZ = z; | ||
} | ||
} |
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@@ -0,0 +1,50 @@ | ||
//Made with Blockbench | ||
//Paste this code into your mod. | ||
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import org.lwjgl.opengl.GL11; | ||
import net.minecraft.client.model.ModelBase; | ||
import net.minecraft.client.model.ModelBox; | ||
import net.minecraft.client.model.ModelRenderer; | ||
import net.minecraft.client.renderer.GlStateManager; | ||
import net.minecraft.entity.Entity; | ||
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public class ClamChestModel extends ModelBase { | ||
private final ModelRenderer hinge; | ||
private final ModelRenderer bottom; | ||
private final ModelRenderer top; | ||
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public ClamChestModel() { | ||
textureWidth = 96; | ||
textureHeight = 96; | ||
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hinge = new ModelRenderer(this); | ||
hinge.setRotationPoint(0.0F, 21.0F, 6.0F); | ||
hinge.cubeList.add(new ModelBox(hinge, 22, 35, -3.0F, -1.0F, -1.0F, 8, 2, 2, 0.0F, false)); | ||
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bottom = new ModelRenderer(this); | ||
bottom.setRotationPoint(0.0F, 24.0F, 0.0F); | ||
bottom.cubeList.add(new ModelBox(bottom, 40, 14, -6.0F, -1.0F, -4.0F, 12, 1, 8, 0.0F, false)); | ||
bottom.cubeList.add(new ModelBox(bottom, 48, 0, -6.0F, -3.0F, -7.0F, 12, 2, 12, 0.0F, false)); | ||
bottom.cubeList.add(new ModelBox(bottom, 44, 23, 6.0F, -3.0F, -6.0F, 1, 2, 10, 0.0F, false)); | ||
bottom.cubeList.add(new ModelBox(bottom, 0, 23, -7.0F, -3.0F, -6.0F, 1, 2, 10, 0.0F, false)); | ||
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top = new ModelRenderer(this); | ||
top.setRotationPoint(0.0F, 21.0F, 6.0F); | ||
top.cubeList.add(new ModelBox(top, 0, 14, -6.0F, -3.0F, -10.0F, 12, 1, 8, 0.0F, false)); | ||
top.cubeList.add(new ModelBox(top, 0, 0, -6.0F, -2.0F, -13.0F, 12, 2, 12, 0.0F, false)); | ||
top.cubeList.add(new ModelBox(top, 0, 35, 6.0F, -2.0F, -12.0F, 1, 2, 10, 0.0F, false)); | ||
top.cubeList.add(new ModelBox(top, 22, 23, -7.0F, -2.0F, -12.0F, 1, 2, 10, 0.0F, false)); | ||
} | ||
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@Override | ||
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | ||
hinge.render(f5); | ||
bottom.render(f5); | ||
top.render(f5); | ||
} | ||
public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) { | ||
modelRenderer.rotateAngleX = x; | ||
modelRenderer.rotateAngleY = y; | ||
modelRenderer.rotateAngleZ = z; | ||
} | ||
} |
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