-
Notifications
You must be signed in to change notification settings - Fork 7
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Refactoring, fixes and addional features for 9.01
- Loading branch information
Showing
14 changed files
with
440 additions
and
376 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,6 +1,7 @@ | ||
<Ui xmlns="http://www.blizzard.com/wow/ui/"> | ||
<Script file='colors.lua' /> | ||
<Script file='defaults.lua' /> | ||
<Script file='config.lua' /> | ||
<Script file='filters.lua' /> | ||
<Script file='debuffs.lua' /> | ||
<Script file='debuffs.lua' /> | ||
</Ui> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,346 +1,34 @@ | ||
local _, ns = ... | ||
|
||
local cfg, oUF = {}, ns.oUF | ||
ns.cfg = cfg | ||
local cfg, oUF = ns.cfg, ns.oUF | ||
|
||
-- ------------------------------------------------------------------------ | ||
-- > CONFIGURATION | ||
-- > Your configuration here (will override the defaults.lua settings) | ||
-- ------------------------------------------------------------------------ | ||
|
||
-- Healing specs | ||
cfg.healingSpecs = { | ||
"Restoration", | ||
"Mistweaver", | ||
"Holy", | ||
"Discipline" | ||
} | ||
-- Important: Override each property individually or copy all the defaults | ||
|
||
-- Examples | ||
-- cfg.fontsize = 14 -- The Global Font Size | ||
-- cfg.scale = 1.25 -- The elements Scale | ||
|
||
-- Compact UI | ||
-- cfg.frames.main.margin = 10 | ||
-- cfg.units.player.pos = {a1 = "LEFT", a2 = "CENTER", af = "UIParent", x = -213, y = -320} | ||
-- cfg.units.player.castbar.width = 418 | ||
-- cfg.units.player.castbar.pos = { | ||
-- a1 = "TOPLEFT", | ||
-- a2 = "BOTTOMLEFT", | ||
-- af = "oUF_LumenPlayer", | ||
-- x = cfg.frames.main.height + 2, | ||
-- y = -101 | ||
-- } | ||
-- cfg.units.target.pos = { | ||
-- a1 = "BOTTOMLEFT", | ||
-- a2 = "BOTTOMRIGHT", | ||
-- af = "oUF_LumenPlayer", | ||
-- x = cfg.frames.main.margin, | ||
-- y = 0 | ||
-- } | ||
|
||
-- ----------------------------------- | ||
-- > COLORS | ||
-- ----------------------------------- | ||
|
||
cfg.colors = { | ||
backdrop = {r = 0, g = 0, b = 0, a = 1}, -- Backdrop Color (Some frames might not be affected) | ||
health = {0.3, 0.3, 0.3, 1}, -- Fallback color | ||
inverted = {0.1, 0.1, 0.1, 1} -- Inverted Color | ||
} | ||
|
||
-- ----------------------------------- | ||
-- > GENERAL | ||
-- ----------------------------------- | ||
|
||
cfg.fontsize = 14 -- The Global Font Size | ||
cfg.scale = 1 -- The elements Scale | ||
|
||
-- ----------------------------------- | ||
-- > FRAMES | ||
-- ----------------------------------- | ||
|
||
cfg.frames = { | ||
main = { | ||
width = 208, -- Width of the Player and Target Frames | ||
height = 26, -- Height of the Player and Target Frames | ||
health = { | ||
margin = 2 -- Spacing between HP and Power Bars | ||
}, | ||
power = { | ||
height = 1, -- Height of the Power Bar | ||
text = { | ||
hideMax = true | ||
} | ||
} | ||
}, | ||
secondary = { | ||
width = 98, -- Width of the ToT, Focus, Pet... | ||
height = 20, -- Height of the ToT, Focus, Pet... | ||
margin = 10, -- Margin to other frames | ||
health = { | ||
margin = 2 -- Spacing between HP and Power Bars | ||
}, | ||
power = { | ||
height = 1 -- Height of the Power Bar | ||
} | ||
}, | ||
shadow = { | ||
show = true, -- Use frame drop shadows | ||
opacity = 0.7 | ||
}, | ||
range = { | ||
insideAlpha = 1, | ||
outsideAlpha = 0.25 | ||
} | ||
} | ||
|
||
-- ----------------------------------- | ||
-- > UNITS | ||
-- ----------------------------------- | ||
|
||
cfg.units = { | ||
player = { | ||
show = true, | ||
width = cfg.frames.main.width, | ||
height = cfg.frames.main.height, | ||
pos = {a1 = "LEFT", a2 = "CENTER", af = "UIParent", x = -213, y = -310}, | ||
health = { | ||
classColored = true, | ||
gradientColored = true, | ||
classColoredText = false, | ||
reactionColored = false, | ||
smooth = true | ||
}, | ||
power = { | ||
height = cfg.frames.main.power.height, | ||
classColored = false, | ||
frequentUpdates = true, | ||
smooth = true | ||
}, | ||
-- visibility = "[combat][mod][@target,exists][vehicleui][group] show; hide", | ||
name = { | ||
show = true | ||
}, | ||
altpower = { | ||
height = 2 | ||
}, | ||
castbar = { | ||
enable = true, | ||
pos = {a1 = "TOPLEFT", a2 = "BOTTOMLEFT", af = "oUF_LumenPlayer", x = cfg.frames.main.height, y = -102}, | ||
color = {5 / 255, 107 / 255, 246 / 255}, | ||
width = cfg.frames.main.width * 2 + 2, | ||
height = 25, | ||
latency = { | ||
show = true, | ||
color = {1, 0, 0, 0.4} | ||
} | ||
}, | ||
auras = { | ||
debuffs = { | ||
show = true | ||
}, | ||
barTimers = { | ||
show = true | ||
} | ||
}, | ||
fader = { | ||
enable = false, | ||
alpha = 0.3 | ||
} | ||
}, | ||
target = { | ||
show = true, | ||
width = cfg.frames.main.width, | ||
height = cfg.frames.main.height, | ||
pos = {a1 = "BOTTOMLEFT", a2 = "BOTTOMRIGHT", af = "oUF_LumenPlayer", x = cfg.frames.secondary.margin, y = 0}, | ||
health = { | ||
classColored = true, | ||
gradientColored = false, | ||
classColoredText = false, | ||
reactionColored = true, | ||
smooth = true | ||
}, | ||
power = { | ||
height = cfg.frames.main.power.height, | ||
classColored = false, | ||
frequentUpdates = true, | ||
smooth = true | ||
}, | ||
name = { | ||
show = true | ||
}, | ||
castbar = { | ||
enable = true, | ||
color = {235 / 255, 25 / 255, 25 / 255}, | ||
width = cfg.frames.main.width * 1.75, | ||
height = cfg.frames.main.height + 4 | ||
}, | ||
auras = { | ||
buffs = { | ||
show = true | ||
}, | ||
barTimers = { | ||
show = true | ||
} | ||
} | ||
}, | ||
targettarget = { | ||
show = true, | ||
width = cfg.frames.secondary.width, | ||
height = cfg.frames.secondary.height, | ||
pos = {a1 = "BOTTOMRIGHT", a2 = "TOPRIGHT", af = "oUF_LumenTarget", x = 0, y = cfg.frames.secondary.margin}, | ||
health = { | ||
classColored = true, | ||
gradientColored = false, | ||
classColoredText = false, | ||
reactionColored = true, | ||
smooth = true | ||
}, | ||
power = { | ||
height = cfg.frames.secondary.power.height, | ||
classColored = false, | ||
frequentUpdates = false, | ||
smooth = true | ||
} | ||
}, | ||
focus = { | ||
show = true, | ||
width = cfg.frames.secondary.width, | ||
height = cfg.frames.secondary.height, | ||
pos = {a1 = "BOTTOMRIGHT", a2 = "TOPRIGHT", af = "oUF_LumenPlayer", x = 0, y = cfg.frames.secondary.margin}, | ||
health = { | ||
classColored = true, | ||
gradientColored = false, | ||
classColoredText = false, | ||
reactionColored = true, | ||
smooth = true | ||
}, | ||
power = { | ||
height = cfg.frames.secondary.power.height, | ||
classColored = false, | ||
frequentUpdates = false, | ||
smooth = true | ||
}, | ||
castbar = { | ||
enable = true, | ||
color = {123 / 255, 66 / 255, 200 / 255}, | ||
width = 282, | ||
height = cfg.frames.main.height | ||
} | ||
}, | ||
pet = { | ||
show = true, | ||
width = cfg.frames.secondary.width, | ||
height = cfg.frames.secondary.height, | ||
pos = {a1 = "BOTTOMLEFT", a2 = "TOPLEFT", af = "oUF_LumenPlayer", x = 0, y = cfg.frames.secondary.margin}, | ||
health = { | ||
classColored = false, | ||
gradientColored = true, | ||
classColoredText = false, | ||
reactionColored = false, | ||
smooth = true | ||
}, | ||
power = { | ||
height = cfg.frames.secondary.power.height, | ||
classColored = false, | ||
frequentUpdates = false, | ||
smooth = true | ||
}, | ||
buffs = { | ||
filter = true | ||
} | ||
}, | ||
boss = { | ||
show = true, | ||
width = 200, | ||
height = 28, | ||
pos = {a1 = "RIGHT", a2 = "CENTER", af = "UIParent", x = 700, y = 200}, | ||
health = { | ||
gradientColored = false, | ||
reactionColored = true, | ||
smooth = true | ||
}, | ||
power = { | ||
height = cfg.frames.secondary.power.height, | ||
classColored = false, | ||
frequentUpdates = false, | ||
smooth = true, | ||
text = { | ||
show = false | ||
} | ||
}, | ||
castbar = { | ||
enable = true, | ||
color = {5 / 255, 107 / 255, 246 / 255}, | ||
width = 282, | ||
height = cfg.frames.main.height | ||
} | ||
}, | ||
arena = { | ||
show = true, | ||
width = 250, | ||
height = 32, | ||
pos = {a1 = "RIGHT", a2 = "CENTER", af = "UIParent", x = 700, y = 200}, | ||
health = { | ||
classColored = true, | ||
gradientColored = false, | ||
classColoredText = false, | ||
reactionColored = true, | ||
smooth = true | ||
}, | ||
power = { | ||
height = cfg.frames.secondary.power.height, | ||
classColored = false, | ||
frequentUpdates = false, | ||
smooth = true | ||
} | ||
}, | ||
party = { | ||
show = true, | ||
width = 164, | ||
height = 40, | ||
pos = {a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -550, y = -102}, | ||
health = { | ||
classColored = true, | ||
gradientColored = false, | ||
reactionColored = false, | ||
invertedColors = true, | ||
classColoredText = false, | ||
smooth = true | ||
}, | ||
power = { | ||
height = 1.5, | ||
classColored = true, | ||
frequentUpdates = false, | ||
smooth = true | ||
}, | ||
showPortraits = true, | ||
forceRole = true | ||
}, | ||
raid = { | ||
show = true | ||
}, | ||
nameplate = { | ||
show = true, | ||
width = 120, | ||
height = 8, | ||
pos = {a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = 0}, | ||
classpower = true, | ||
debuffs = true, | ||
castbar = { | ||
enable = true, | ||
color = {5 / 255, 107 / 255, 246 / 255}, | ||
height = 2 | ||
}, | ||
selectedColor = {255 / 255, 25 / 255, 25 / 255, 0.8}, | ||
glowColor = {50 / 255, 240 / 255, 210 / 255, 0.7}, | ||
showTargetArrow = false, | ||
showGlow = false, | ||
showHighlight = false | ||
} | ||
} | ||
|
||
cfg.elements = { | ||
castbar = { | ||
backdrop = { | ||
color = {r = 0, g = 0, b = 0, a = 0.85} | ||
}, | ||
timeToHold = 2 | ||
}, | ||
experiencebar = { | ||
show = true, | ||
height = 3, | ||
width = Minimap:GetWidth() + 4, | ||
pos = {a1 = "TOPLEFT", a2 = "BOTTOMLEFT", af = "Minimap", x = -2, y = -12} | ||
}, | ||
artifactpowerbar = { | ||
show = true, | ||
height = 3, | ||
width = Minimap:GetWidth() + 4, | ||
pos = {a1 = "TOPLEFT", a2 = "BOTTOMLEFT", af = "Minimap", x = -2, y = -24} | ||
}, | ||
altpowerbar = { | ||
show = true | ||
}, | ||
mirrorTimers = { | ||
width = 220, | ||
height = cfg.frames.main.height + 2 | ||
} | ||
} | ||
-- ------------------------------------------------------------------------ |
Oops, something went wrong.