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Releases: greven/oUF_Lumen

9.3.3

26 Nov 12:12
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Version 9.3.3:

  • Add classification to nameplates

Version 9.3.2:

  • Tweak some positioning

Version 9.3.1:

  • Fixes

Version 9.3.0:

  • Major release for Shadowlands
  • Overhaul refactoring
  • Introduced the Player Plate unit
  • Optional SpellWatchers element
  • Swing bar (configurable per class)

Version 9.2.0:

  • Refactoring
  • Update Rogue filters
  • Refactor AuraBar Filters and settings
  • Add fonts and media to defaults
  • Update player visibility function
  • Update Target Quest Icon

Version 9.1.1:

  • Update frame visibility options

Version 9.1.0:

  • Add frame visibility options
  • Move default Pet position
  • Add visibility conditions to pet frame

Version 9.0.2:

  • New version of oUF_MovableFrames
  • Add scaling to frames

Version 9.0.1:

  • First pass for Shadowlands.

Version 8.0.12:

  • Add paragon to experience tooltip.
  • Update buff/debuff filters.

Version 8.0.11:

  • First attempt at fixing bugs for 8.2.

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Targe...
Read more

9.3.2

25 Nov 13:23
Compare
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Version 9.3.2:

  • Tweak some positioning

Version 9.3.1:

  • Fixes

Version 9.3.0:

  • Major release for Shadowlands
  • Overhaul refactoring
  • Introduced the Player Plate unit
  • Optional SpellWatchers element
  • Swing bar (configurable per class)

Version 9.2.0:

  • Refactoring
  • Update Rogue filters
  • Refactor AuraBar Filters and settings
  • Add fonts and media to defaults
  • Update player visibility function
  • Update Target Quest Icon

Version 9.1.1:

  • Update frame visibility options

Version 9.1.0:

  • Add frame visibility options
  • Move default Pet position
  • Add visibility conditions to pet frame

Version 9.0.2:

  • New version of oUF_MovableFrames
  • Add scaling to frames

Version 9.0.1:

  • First pass for Shadowlands.

Version 8.0.12:

  • Add paragon to experience tooltip.
  • Update buff/debuff filters.

Version 8.0.11:

  • First attempt at fixing bugs for 8.2.

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

...

Read more

9.3.1

24 Nov 00:12
Compare
Choose a tag to compare

Version 9.3.1:

  • Fixes

Version 9.3.0:

  • Major release for Shadowlands
  • Overhaul refactoring
  • Introduced the Player Plate unit
  • Optional SpellWatchers element
  • Swing bar (configurable per class)

Version 9.2.0:

  • Refactoring
  • Update Rogue filters
  • Refactor AuraBar Filters and settings
  • Add fonts and media to defaults
  • Update player visibility function
  • Update Target Quest Icon

Version 9.1.1:

  • Update frame visibility options

Version 9.1.0:

  • Add frame visibility options
  • Move default Pet position
  • Add visibility conditions to pet frame

Version 9.0.2:

  • New version of oUF_MovableFrames
  • Add scaling to frames

Version 9.0.1:

  • First pass for Shadowlands.

Version 8.0.12:

  • Add paragon to experience tooltip.
  • Update buff/debuff filters.

Version 8.0.11:

  • First attempt at fixing bugs for 8.2.

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

Version 1.66:

  • Leader Icon for the Raid fr...
Read more

9.2.0

26 Oct 00:18
Compare
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Version 9.2.0:

  • Refactoring
  • Update Rogue filters
  • Refactor AuraBar Filters and settings
  • Add fonts and media to defaults
  • Update player visibility function
  • Update Target Quest Icon

Version 9.1.1:

  • Update frame visibility options

Version 9.1.0:

  • Add frame visibility options
  • Move default Pet position
  • Add visibility conditions to pet frame

Version 9.0.2:

  • New version of oUF_MovableFrames
  • Add scaling to frames

Version 9.0.1:

  • First pass for Shadowlands.

Version 8.0.12:

  • Add paragon to experience tooltip.
  • Update buff/debuff filters.

Version 8.0.11:

  • First attempt at fixing bugs for 8.2.

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

Version 1.66:

  • Leader Icon for the Raid frame.
  • Hide Blizzard Compact Raid Frames.
  • Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
  • Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a S...
Read more

9.1.1

19 Oct 10:28
Compare
Choose a tag to compare

Version 9.1.1:

  • Update frame visibility options

Version 9.1.0:

  • Add frame visibility options
  • Move default Pet position
  • Add visibility conditions to pet frame

Version 9.0.2:

  • New version of oUF_MovableFrames
  • Add scaling to frames

Version 9.0.1:

  • First pass for Shadowlands.

Version 8.0.12:

  • Add paragon to experience tooltip.
  • Update buff/debuff filters.

Version 8.0.11:

  • First attempt at fixing bugs for 8.2.

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

Version 1.66:

  • Leader Icon for the Raid frame.
  • Hide Blizzard Compact Raid Frames.
  • Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
  • Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
  • Added Alpha Fading for Eclipse Bar when Out of Combat.

Version 1.65:

  • Some spells added to the BarTimers Whitelist.
  • Added options to move the Warlock Shards, Moonkin Ecl...
Read more

9.1.0

18 Oct 21:50
Compare
Choose a tag to compare

Version 9.1.0:

  • Add frame visibility options
  • Move default Pet position
  • Add visibility conditions to pet frame

Version 9.0.2:

  • New version of oUF_MovableFrames
  • Add scaling to frames

Version 9.0.1:

  • First pass for Shadowlands.

Version 8.0.12:

  • Add paragon to experience tooltip.
  • Update buff/debuff filters.

Version 8.0.11:

  • First attempt at fixing bugs for 8.2.

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

Version 1.66:

  • Leader Icon for the Raid frame.
  • Hide Blizzard Compact Raid Frames.
  • Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
  • Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
  • Added Alpha Fading for Eclipse Bar when Out of Combat.

Version 1.65:

  • Some spells added to the BarTimers Whitelist.
  • Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
  • Party pets now spawning ...
Read more

9.02

18 Oct 20:14
Compare
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Version 9.0.1:

  • First pass for .

Version 8.0.12:

  • Add paragon to experience tooltip.
  • Update buff/debuff filters.

Version 8.0.11:

  • First attempt at fixing bugs for 8.2.

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

Version 1.66:

  • Leader Icon for the Raid frame.
  • Hide Blizzard Compact Raid Frames.
  • Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
  • Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
  • Added Alpha Fading for Eclipse Bar when Out of Combat.

Version 1.65:

  • Some spells added to the BarTimers Whitelist.
  • Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
  • Party pets now spawning correctly. There is an option to turn them off.
  • Changed the anchoring and position of the Raid frames.
  • The Eclipsebar actually works now.

Version 1.64:

  • Added Eclipse Bar for Moonkins (due to oUF Bug the ba...
Read more

8.0.11

27 Jul 15:53
Compare
Choose a tag to compare

Version 8.0.11:

  • First attempt at fixing bugs for 8.2.

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

Version 1.66:

  • Leader Icon for the Raid frame.
  • Hide Blizzard Compact Raid Frames.
  • Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
  • Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
  • Added Alpha Fading for Eclipse Bar when Out of Combat.

Version 1.65:

  • Some spells added to the BarTimers Whitelist.
  • Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
  • Party pets now spawning correctly. There is an option to turn them off.
  • Changed the anchoring and position of the Raid frames.
  • The Eclipsebar actually works now.

Version 1.64:

  • Added Eclipse Bar for Moonkins (due to oUF Bug the bar doesn't update well tho... for now).
  • Scale is back and working.

Version 1.63:

  • Changed Frame Strata of several frames back...
Read more

8.0.10

22 Aug 09:49
Compare
Choose a tag to compare

Version 8.0.10:

  • Small bug fixes and code cleanup.
  • Update some filters (Bar Timers).
  • Add player castbar position to config file.

Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

Version 1.66:

  • Leader Icon for the Raid frame.
  • Hide Blizzard Compact Raid Frames.
  • Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
  • Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
  • Added Alpha Fading for Eclipse Bar when Out of Combat.

Version 1.65:

  • Some spells added to the BarTimers Whitelist.
  • Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
  • Party pets now spawning correctly. There is an option to turn them off.
  • Changed the anchoring and position of the Raid frames.
  • The Eclipsebar actually works now.

Version 1.64:

  • Added Eclipse Bar for Moonkins (due to oUF Bug the bar doesn't update well tho... for now).
  • Scale is back and working.

Version 1.63:

  • Changed Frame Strata of several frames back to Background.
  • Added support for oUF_Exper...
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8.0.9

30 Jul 19:58
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Version 8.0.9:

  • Add Class Power counter (Combo Points, etc.) to nameplates.
  • Remove HP % from nameplates.
  • Small fixes.

Version 8.0.8:

  • [config] Enable player frame always visible by default.

Version 8.0.7:

  • [feature] Add player frame visibility options.

Version 8.0.6:

  • [bug] Fix PostUpdateIcon.

Version 8.0.5:

  • Bug fixes.

Version 8.0.3:

  • Move some dependencies to the packager.

Version 8.0.2:

  • Add options to hide player and target auras.

Version 8.0.1:

  • Option to hide name and level from player and target frame.

Version 8.0.0:

  • First release for the Battle for Azeroth Pre-Patch.
  • Updated oUF and embedded addons.
  • Fixes for API changes.

Version 7.3.2:

  • Bug fixes and small improvements

Version 7.3.2:

  • Improve Nameplates
  • Add Player debuffs to the side of the frame (supports filtering)
  • General Improvements
  • Change In Combat Icon
  • Bug fixes on party spawn

Version 7.3.1:

  • Bug fixes and improvements

Version 7.3.0:

  • First fixes for 7.03
  • Style the nameplates

Version 7.05:

  • Enable absorbs on the healing prediction module.
  • Add debuffs to Boss frames.
  • Updates to reputation bar.
  • Small tweaks.

Version 7.04:

  • Add out of combat player frame fading
  • Add Shaman filters
  • Add Artifact Power bar

Version 7.03:

  • Update auras
  • Added Experience, Reputation and Honor tracking. Small tweaks
  • First iteration of Party frames
  • Implement proper Boss frames
  • Lot of tweaks and changes...

Version 7.02-beta:

  • Added BarTimers for buffs / debuffs
  • Added Quest Icon
  • Added Heal Prediction
  • Added buffs / debuffs
  • Lot more changes...

Version 7.01-beta:

  • First release for Legion.
  • Complete re-write of all the code.
  • oUF is now embedded with the latest Push Requests.
  • All supported oUF addons are now embedded.
  • Major frames almost future complete.
  • Some frames still missing like Party, Raid, Boss, Arena...

Version 3.02:

  • Updated some Filters.
  • Preparing Re-write for Legion.

Version 3.01:

  • Some small bug fixes.
  • Updated some Rogue and Monk Filters.

Version 3.0:

  • First update for WoD.
  • Several bug fixes.
  • Updated Rogue Filters.

Version 2.0:

  • Added Monk Chi widget.
  • Updated Paladin Holy Power widget.
  • Removed deprecated Warlock Soul Shards widget and tag.
  • Added and cleaned several options in the config file.
  • Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.

Version 2.0beta:

  • First release for patch 5.0
  • Fixed most of the common functions
  • Still missing class specific power widgets (Holy Power...)
  • Not tested at Party or Raid level

Version 1.85:

  • Added Quest and Phase Icon (Cataclysm).
  • Added support for oUF_DebuffHightlight
  • Other minor tweaks I don't actually remember... Opps.

Version 1.84:

  • Fixed the casting check for un-interruptable spells. It's working now as intended.

Version 1.83:

  • Minor fixes.

Version 1.82:

  • Boss Frames added (not tested, not even position...)
  • Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
  • Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
  • Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).

Version 1.81:

  • Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
  • Added Main Tank Target Frames.
  • Added options to move Combo Points.
  • Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.

Version 1.8:

  • Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
  • Pimped up the Eclipse Bar.
  • Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
  • Added optional number visualization for Warlock Soul Shards.
  • Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
  • Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.

Version 1.79:

  • New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
  • Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
  • Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
  • Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.

Version 1.78:

  • Fixed the Bug where combo points wouldn't show for vehicles.

Version 1.77:

  • Added option to make Party/Raid Frames colored by Gradient (Green > Red).
  • Added option to configure oUF_Swing "castbar" color.

Version 1.76:

  • Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).

Version 1.75:

  • Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
  • Added option to disable Druid Moonkin Eclipse bar.
  • Minor code clean up.

Version 1.74:

  • Added optional Class Color to Castbar, can be toggled in the config file.
  • Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
  • Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
  • Cleaned some code to make it more efficient.

Version 1.73:

  • Changed name string length on several frame.
  • Shaman TotemBar fades when out of combat.
  • Changed Paladin Holy Power color to Pink /barbi_style
  • Changed font to a free font. Expressway Free.
  • Adjust several fontstring sizes consequence of the new fonttype.

Version 1.72:

  • When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
  • Changed the Alpha of the BarTimers slightly.
  • Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
  • Changed Time formatting on BarTimers and Auras.
  • Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
  • Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.

Version 1.71:

  • Changed Focus Power color to something more yellowish greenish. Fits hunters better.
  • Minor code clean up.

Version 1.70:

  • Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
  • Changed Focus Power Type color slightly.
  • Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
  • Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
  • Added option to invert the filling of of the party/raid frames. By default is set to inverted.
  • Fixed the position options to move the Eclipse Bar,
  • Changed group sorting inside a Party by Class.
  • Cleaned some code in the Combo Points Tag.
  • Cleaned some code in the Holy Power Tag.
  • Added Arcane Brilliance to Mage Raid Corner Indicator.
  • Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
  • Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
  • Added Focus Fire to the Hunter Whitelist.
  • Added Frenzy Effect to the Hunter Pet Whitelist.
  • Added Heal Prediction to Party and Raid Frames.
  • Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
  • Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.

Version 1.69:

  • Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
  • Added some more Spells to the Whitelist.
  • Added options in the config file to disable any frame (from Player to Raid frames).
  • Fixed a bug with the display of the Party Frames.
  • Added options to move the Totem Bar.

Version 1.68:

  • Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.

Version 1.67:

  • Added options in the config file to position Pet and Pet Target Frame.
  • Fixed a bug on the display of oUF_TotemBars.

Version 1.66:

  • Leader Icon for the Raid frame.
  • Hide Blizzard Compact Raid Frames.
  • Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
  • Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
  • Added Alpha Fading for Eclipse Bar when Out of Combat.

Version 1.65:

  • Some spells added to the BarTimers Whitelist.
  • Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
  • Party pets now spawning correctly. There is an option to turn them off.
  • Changed the anchoring and position of the Raid frames.
  • The Eclipsebar actually works now.

Version 1.64:

  • Added Eclipse Bar for Moonkins (due to oUF Bug the bar doesn't update well tho... for now).
  • Scale is back and working.

Version 1.63:

  • Changed Frame Strata of several frames back to Background.
  • Added support for oUF_Experience.
  • Added support for oUF_TotemBar.
  • Removed support for Castbar Safezone.
  • Removed Sacred Shield from the Whitelists.
  • Removed suppor...
Read more