Releases: greven/oUF_Lumen
Releases · greven/oUF_Lumen
9.3.3
Version 9.3.3:
- Add classification to nameplates
Version 9.3.2:
- Tweak some positioning
Version 9.3.1:
- Fixes
Version 9.3.0:
- Major release for Shadowlands
- Overhaul refactoring
- Introduced the Player Plate unit
- Optional SpellWatchers element
- Swing bar (configurable per class)
Version 9.2.0:
- Refactoring
- Update Rogue filters
- Refactor AuraBar Filters and settings
- Add fonts and media to defaults
- Update player visibility function
- Update Target Quest Icon
Version 9.1.1:
- Update frame visibility options
Version 9.1.0:
- Add frame visibility options
- Move default Pet position
- Add visibility conditions to pet frame
Version 9.0.2:
- New version of oUF_MovableFrames
- Add scaling to frames
Version 9.0.1:
- First pass for Shadowlands.
Version 8.0.12:
- Add paragon to experience tooltip.
- Update buff/debuff filters.
Version 8.0.11:
- First attempt at fixing bugs for 8.2.
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Targe...
9.3.2
Version 9.3.2:
- Tweak some positioning
Version 9.3.1:
- Fixes
Version 9.3.0:
- Major release for Shadowlands
- Overhaul refactoring
- Introduced the Player Plate unit
- Optional SpellWatchers element
- Swing bar (configurable per class)
Version 9.2.0:
- Refactoring
- Update Rogue filters
- Refactor AuraBar Filters and settings
- Add fonts and media to defaults
- Update player visibility function
- Update Target Quest Icon
Version 9.1.1:
- Update frame visibility options
Version 9.1.0:
- Add frame visibility options
- Move default Pet position
- Add visibility conditions to pet frame
Version 9.0.2:
- New version of oUF_MovableFrames
- Add scaling to frames
Version 9.0.1:
- First pass for Shadowlands.
Version 8.0.12:
- Add paragon to experience tooltip.
- Update buff/debuff filters.
Version 8.0.11:
- First attempt at fixing bugs for 8.2.
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
...
9.3.1
Version 9.3.1:
- Fixes
Version 9.3.0:
- Major release for Shadowlands
- Overhaul refactoring
- Introduced the Player Plate unit
- Optional SpellWatchers element
- Swing bar (configurable per class)
Version 9.2.0:
- Refactoring
- Update Rogue filters
- Refactor AuraBar Filters and settings
- Add fonts and media to defaults
- Update player visibility function
- Update Target Quest Icon
Version 9.1.1:
- Update frame visibility options
Version 9.1.0:
- Add frame visibility options
- Move default Pet position
- Add visibility conditions to pet frame
Version 9.0.2:
- New version of oUF_MovableFrames
- Add scaling to frames
Version 9.0.1:
- First pass for Shadowlands.
Version 8.0.12:
- Add paragon to experience tooltip.
- Update buff/debuff filters.
Version 8.0.11:
- First attempt at fixing bugs for 8.2.
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
Version 1.66:
- Leader Icon for the Raid fr...
9.2.0
Version 9.2.0:
- Refactoring
- Update Rogue filters
- Refactor AuraBar Filters and settings
- Add fonts and media to defaults
- Update player visibility function
- Update Target Quest Icon
Version 9.1.1:
- Update frame visibility options
Version 9.1.0:
- Add frame visibility options
- Move default Pet position
- Add visibility conditions to pet frame
Version 9.0.2:
- New version of oUF_MovableFrames
- Add scaling to frames
Version 9.0.1:
- First pass for Shadowlands.
Version 8.0.12:
- Add paragon to experience tooltip.
- Update buff/debuff filters.
Version 8.0.11:
- First attempt at fixing bugs for 8.2.
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
Version 1.66:
- Leader Icon for the Raid frame.
- Hide Blizzard Compact Raid Frames.
- Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
- Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a S...
9.1.1
Version 9.1.1:
- Update frame visibility options
Version 9.1.0:
- Add frame visibility options
- Move default Pet position
- Add visibility conditions to pet frame
Version 9.0.2:
- New version of oUF_MovableFrames
- Add scaling to frames
Version 9.0.1:
- First pass for Shadowlands.
Version 8.0.12:
- Add paragon to experience tooltip.
- Update buff/debuff filters.
Version 8.0.11:
- First attempt at fixing bugs for 8.2.
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
Version 1.66:
- Leader Icon for the Raid frame.
- Hide Blizzard Compact Raid Frames.
- Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
- Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
- Added Alpha Fading for Eclipse Bar when Out of Combat.
Version 1.65:
- Some spells added to the BarTimers Whitelist.
- Added options to move the Warlock Shards, Moonkin Ecl...
9.1.0
Version 9.1.0:
- Add frame visibility options
- Move default Pet position
- Add visibility conditions to pet frame
Version 9.0.2:
- New version of oUF_MovableFrames
- Add scaling to frames
Version 9.0.1:
- First pass for Shadowlands.
Version 8.0.12:
- Add paragon to experience tooltip.
- Update buff/debuff filters.
Version 8.0.11:
- First attempt at fixing bugs for 8.2.
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
Version 1.66:
- Leader Icon for the Raid frame.
- Hide Blizzard Compact Raid Frames.
- Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
- Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
- Added Alpha Fading for Eclipse Bar when Out of Combat.
Version 1.65:
- Some spells added to the BarTimers Whitelist.
- Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
- Party pets now spawning ...
9.02
Version 9.0.1:
- First pass for .
Version 8.0.12:
- Add paragon to experience tooltip.
- Update buff/debuff filters.
Version 8.0.11:
- First attempt at fixing bugs for 8.2.
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
Version 1.66:
- Leader Icon for the Raid frame.
- Hide Blizzard Compact Raid Frames.
- Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
- Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
- Added Alpha Fading for Eclipse Bar when Out of Combat.
Version 1.65:
- Some spells added to the BarTimers Whitelist.
- Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
- Party pets now spawning correctly. There is an option to turn them off.
- Changed the anchoring and position of the Raid frames.
- The Eclipsebar actually works now.
Version 1.64:
- Added Eclipse Bar for Moonkins (due to oUF Bug the ba...
8.0.11
Version 8.0.11:
- First attempt at fixing bugs for 8.2.
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
Version 1.66:
- Leader Icon for the Raid frame.
- Hide Blizzard Compact Raid Frames.
- Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
- Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
- Added Alpha Fading for Eclipse Bar when Out of Combat.
Version 1.65:
- Some spells added to the BarTimers Whitelist.
- Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
- Party pets now spawning correctly. There is an option to turn them off.
- Changed the anchoring and position of the Raid frames.
- The Eclipsebar actually works now.
Version 1.64:
- Added Eclipse Bar for Moonkins (due to oUF Bug the bar doesn't update well tho... for now).
- Scale is back and working.
Version 1.63:
- Changed Frame Strata of several frames back...
8.0.10
Version 8.0.10:
- Small bug fixes and code cleanup.
- Update some filters (Bar Timers).
- Add player castbar position to config file.
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
Version 1.66:
- Leader Icon for the Raid frame.
- Hide Blizzard Compact Raid Frames.
- Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
- Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
- Added Alpha Fading for Eclipse Bar when Out of Combat.
Version 1.65:
- Some spells added to the BarTimers Whitelist.
- Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
- Party pets now spawning correctly. There is an option to turn them off.
- Changed the anchoring and position of the Raid frames.
- The Eclipsebar actually works now.
Version 1.64:
- Added Eclipse Bar for Moonkins (due to oUF Bug the bar doesn't update well tho... for now).
- Scale is back and working.
Version 1.63:
- Changed Frame Strata of several frames back to Background.
- Added support for oUF_Exper...
8.0.9
Version 8.0.9:
- Add Class Power counter (Combo Points, etc.) to nameplates.
- Remove HP % from nameplates.
- Small fixes.
Version 8.0.8:
- [config] Enable player frame always visible by default.
Version 8.0.7:
- [feature] Add player frame visibility options.
Version 8.0.6:
- [bug] Fix PostUpdateIcon.
Version 8.0.5:
- Bug fixes.
Version 8.0.3:
- Move some dependencies to the packager.
Version 8.0.2:
- Add options to hide player and target auras.
Version 8.0.1:
- Option to hide name and level from player and target frame.
Version 8.0.0:
- First release for the Battle for Azeroth Pre-Patch.
- Updated oUF and embedded addons.
- Fixes for API changes.
Version 7.3.2:
- Bug fixes and small improvements
Version 7.3.2:
- Improve Nameplates
- Add Player debuffs to the side of the frame (supports filtering)
- General Improvements
- Change In Combat Icon
- Bug fixes on party spawn
Version 7.3.1:
- Bug fixes and improvements
Version 7.3.0:
- First fixes for 7.03
- Style the nameplates
Version 7.05:
- Enable absorbs on the healing prediction module.
- Add debuffs to Boss frames.
- Updates to reputation bar.
- Small tweaks.
Version 7.04:
- Add out of combat player frame fading
- Add Shaman filters
- Add Artifact Power bar
Version 7.03:
- Update auras
- Added Experience, Reputation and Honor tracking. Small tweaks
- First iteration of Party frames
- Implement proper Boss frames
- Lot of tweaks and changes...
Version 7.02-beta:
- Added BarTimers for buffs / debuffs
- Added Quest Icon
- Added Heal Prediction
- Added buffs / debuffs
- Lot more changes...
Version 7.01-beta:
- First release for Legion.
- Complete re-write of all the code.
- oUF is now embedded with the latest Push Requests.
- All supported oUF addons are now embedded.
- Major frames almost future complete.
- Some frames still missing like Party, Raid, Boss, Arena...
Version 3.02:
- Updated some Filters.
- Preparing Re-write for Legion.
Version 3.01:
- Some small bug fixes.
- Updated some Rogue and Monk Filters.
Version 3.0:
- First update for WoD.
- Several bug fixes.
- Updated Rogue Filters.
Version 2.0:
- Added Monk Chi widget.
- Updated Paladin Holy Power widget.
- Removed deprecated Warlock Soul Shards widget and tag.
- Added and cleaned several options in the config file.
- Added a new addon WarlockPower.lua in order to prepare the new Warlock Resources widgets.
Version 2.0beta:
- First release for patch 5.0
- Fixed most of the common functions
- Still missing class specific power widgets (Holy Power...)
- Not tested at Party or Raid level
Version 1.85:
- Added Quest and Phase Icon (Cataclysm).
- Added support for oUF_DebuffHightlight
- Other minor tweaks I don't actually remember... Opps.
Version 1.84:
- Fixed the casting check for un-interruptable spells. It's working now as intended.
Version 1.83:
- Minor fixes.
Version 1.82:
- Boss Frames added (not tested, not even position...)
- Added support for oUF_AuraWatch to add Important Icon debuffs on the Party/Raid frames. It's implemented to be the equivalent of GridRaidDebuffs.
- Fixed a bug where Reputation bar would display improperly without the oUF_Reputation addon.
- Fixed a bug where party pets wouldn't display properly. Now they are displaying but might not be anchoring right to the respective owners. Will be fixed on Cataclysm (right now is not a priority).
Version 1.81:
- Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment.
- Added Main Tank Target Frames.
- Added options to move Combo Points.
- Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
Version 1.8:
- Adjusted alpha of a player name in Raid/Party after he goes offline and comes back.
- Pimped up the Eclipse Bar.
- Added a Red Glow for Target and Focus Castbars when spell is not interruptable.
- Added optional number visualization for Warlock Soul Shards.
- Added Main Tank Frames. ### Version 1.80 had to have something 'big'. Yay!
- Reposition the portrait 1 pixel up, it was not anchoring well... it least on CC beta.
Version 1.79:
- New texture. To get keep old one, don't overwrite the media folder or download lumUI to get the old texture in the lumMedia/Textures folder.
- Added support for oUF_Reputation. Added a Tooltip to the Reputation bar and coloring by reputation standing.
- Added dynamic anchoring updates for the elements shifted by the reputation bar and experience bar.
- Tweaked the default sizes of the Paladin Holy Power Shards, Warlock Shards and DeathKnight Runes.
Version 1.78:
- Fixed the Bug where combo points wouldn't show for vehicles.
Version 1.77:
- Added option to make Party/Raid Frames colored by Gradient (Green > Red).
- Added option to configure oUF_Swing "castbar" color.
Version 1.76:
- Fixed a bug where duration on buffs / debuffs would blink when time was zero or hidden (for good this time).
Version 1.75:
- Added option to change Backdrop color of Frames and also Castbar (both in the cfg.lua file).
- Added option to disable Druid Moonkin Eclipse bar.
- Minor code clean up.
Version 1.74:
- Added optional Class Color to Castbar, can be toggled in the config file.
- Changed Eclipse bar text to indicate the direction of the eclipse bar (> or <).
- Fixed a bug where buffs with no time would show a flashing 0 when casting other spells.
- Cleaned some code to make it more efficient.
Version 1.73:
- Changed name string length on several frame.
- Shaman TotemBar fades when out of combat.
- Changed Paladin Holy Power color to Pink /barbi_style
- Changed font to a free font. Expressway Free.
- Adjust several fontstring sizes consequence of the new fonttype.
Version 1.72:
- When in combat, target if (NPC) instead of displaying cbt in the Infobar like the player frame, will display the percentage of threat and color it accordingly.
- Changed the Alpha of the BarTimers slightly.
- Switched colors on Infobar of PvP with AFK/DND. PvP is green now.
- Changed Time formatting on BarTimers and Auras.
- Added abbreviated names to the Totem Bar. Can be turned off in the cfg file.
- Added new Paladin Holy Power 'shard' style. Alternate number system a la Combo Points can be set alternatively in the configuration file.
Version 1.71:
- Changed Focus Power color to something more yellowish greenish. Fits hunters better.
- Minor code clean up.
Version 1.70:
- Changed LFD Role string from the default Damager to DPS. What the hell was Blizzard thinking? Damager? Really?
- Changed Focus Power Type color slightly.
- Changed Focus Debuff tracking true by default and changed the location of the debuff icon.
- Added a PvP Tag to the InfoBar. It will only Display if Player toggles PvP manually or attacks a PvP Target. People in PvP servers shouldn't see the tag (unless they toggle PvP manually too). It will also display a timer for the remaining time until flagged non-PvP.
- Added option to invert the filling of of the party/raid frames. By default is set to inverted.
- Fixed the position options to move the Eclipse Bar,
- Changed group sorting inside a Party by Class.
- Cleaned some code in the Combo Points Tag.
- Cleaned some code in the Holy Power Tag.
- Added Arcane Brilliance to Mage Raid Corner Indicator.
- Added Dark Intent to the Warlock Raid Corner Indicator (for CC).
- Added Debuffs to the Target of Target Frame. Configuration has also been added (like number of debuffs).
- Added Focus Fire to the Hunter Whitelist.
- Added Frenzy Effect to the Hunter Pet Whitelist.
- Added Heal Prediction to Party and Raid Frames.
- Added a glow border around the Druid Moonkin Eclipse bar depending on the Eclipse state.
- Added a red glow border around Target Castbar if spell can't be interrupted and player can attack target.
Version 1.69:
- Fixed the Druid Mana Display (when in Cat or Druid). It hides now when Mana is at maximum and it displays in percentage (so the string is so lenghty).
- Added some more Spells to the Whitelist.
- Added options in the config file to disable any frame (from Player to Raid frames).
- Fixed a bug with the display of the Party Frames.
- Added options to move the Totem Bar.
Version 1.68:
- Fixed a small typo in the Totembar code that prevent it from working. Reminder for myself, don't write stuff at 3 AM again.
Version 1.67:
- Added options in the config file to position Pet and Pet Target Frame.
- Fixed a bug on the display of oUF_TotemBars.
Version 1.66:
- Leader Icon for the Raid frame.
- Hide Blizzard Compact Raid Frames.
- Added Tooltip to the Experience bar. http://i53.tinypic.com/xfnqmv.jpg
- Added an Override to the Warlock Shards to make the Alpha lower instead of hiding the element when a Shard is depleted.
- Added Alpha Fading for Eclipse Bar when Out of Combat.
Version 1.65:
- Some spells added to the BarTimers Whitelist.
- Added options to move the Warlock Shards, Moonkin EclipseBar and Death Knight Runes.
- Party pets now spawning correctly. There is an option to turn them off.
- Changed the anchoring and position of the Raid frames.
- The Eclipsebar actually works now.
Version 1.64:
- Added Eclipse Bar for Moonkins (due to oUF Bug the bar doesn't update well tho... for now).
- Scale is back and working.
Version 1.63:
- Changed Frame Strata of several frames back to Background.
- Added support for oUF_Experience.
- Added support for oUF_TotemBar.
- Removed support for Castbar Safezone.
- Removed Sacred Shield from the Whitelists.
- Removed suppor...