Tibia OT Monster Converter is a tool for converting monster files between the various formats used by open tibia servers.
- .NET Core 3.1
- WPF
- Visual Studio 2019
Parsing and writing of nested loot is not yet supported by any formats. This is a low priority item as cipbia removed nested loot and its no longer commonly found in OT servers.
Format | Input % Complete | Output % Complete | Notes |
---|---|---|---|
TFS XML | 95% | 0% | - Most common OT Monster format which has been around for over a decade |
PyOT | 0% | 90% | - This format can be consider dead as PyOT development has ceased. Unless development is picked back up support for this format is unlikely to be completed. |
TFS revscriptsys | 0% | 95% | - Very new OT monster format that was theorized many years ago. In the future there is a good chance it will replace TFS XML completely. This is likely the output type that most users of this program will use. |
TibiaWiki | 80% | 60% | - Helpful for keeping monsters up to date with cipbia - See The Infobox Creature Template for information about TibiaWiki Format - Monsters created from TibiaWiki will require corpse id, looktype, and spells to be created manually |
It should be possible to run this application on linux by ripping on the UI and recompiling.
PS C:\...\bin\Release\netcoreapp3.1> .\OTMonsterConverter.exe -help
Usage: OTMonsterConverter [OPTIONS]+
Options:
-i, --inputDirectory=VALUE The directory of monster files to parse.
-o, --outputDirectory=VALUE
The directory of monster files to parse.
--inputFormat=VALUE The starting monster file format.
--outputFormat=VALUE The format to converter the monster files to.
-m, --MirrorFolders True to mirror the folder structure of the input
directory
-h, --help show this message and exit
Improvements and bug fixes are welcome, via pull requests For questions, suggestions and bug reports, submit an issue.
Another to contribute to this project is by contributing to TibiaWiki to improve creature information.