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fitze edited this page Aug 16, 2011 · 2 revisions

Perhaps it makes more sense to track bugs using Issues, but I may decide to put stuff here as well.

Segfaults

Simulation segfaults

-The rear wheel trace's vtkPoints object is initialized to have 1000 points. I never increase this number of points, so a segfault should occur after 1000 frames.

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