Brickus is a 4-player turn-based board game. Each player starts with a piece touching a corner of the board and places one brick per turn. The game ends when no player can play anymore bricks, and the player who has the greatest score wins!
Note: Brickus is a completely original and novel game. This game contains no blocks whatsoever - just bricks.
- Explain how to build the game (Set up php with required modules, MySQL, import db schema, etc.)
- Improve color schemes and toolbar look via Adobe color picker (https://color.adobe.com/create/color-wheel/)
- Undo last turn command (not necessarily the same as undo last piece command!)
- Multiple ongoing games, and allow user to select which game to play
- Create a win notification
- Use media queries to make sure the game renders on sundry devices
- Fit the game into the viewport better (don't show the other player's remaining pieces?)
- Incorporate touch events, so the game will work on touchscreens.
- Enforce correct piece placement
- Implement a turn timer
- Simple chat
- Add in more server-side checks to make sure people aren't cheating - keep track of piece values, player scores, and ids server side
- Only end the game if everyone agrees to
- Create an AI
- Create a next-best-move suggestion
if(ye_love_me){
keep_my_commandments();
}