- 👋 Hi, I’m @hlembeck
- 👀 I’m interested in programming, algorithms, and algebra.
- 🌱 I’m recently studied C, networking, NodeJS, and ReactJS. Now, I'm learning 3D rendering with DirectX 12, a topic that I've been interested in for quite some time. Currently, I'm writing a program to simulate celestial mechanics, that allows the player to zoom in and out of celestial bodies to extreme degrees.
- 💞️ I’m looking to collaborate on anything I can!
- 📫 How to reach me: Email: [email protected]
Popular repositories Loading
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DirectXTK
DirectXTK PublicForked from microsoft/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
C++
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RenderToTexture-DX12
RenderToTexture-DX12 PublicTrying to render to a texture and use it as an SRV
C
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CascadedShadowMap
CascadedShadowMap PublicOriginally created to learn DX12 by making a cascaded shadow map (multiple shadow maps that cover the view frustum, to increase precision) and testing on many instanced cubes. Is now a project that…
C++
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