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Add _external.txt support for sprites. #93

Add _external.txt support for sprites.

Add _external.txt support for sprites. #93

Workflow file for this run

name: windows
on:
push:
tags:
- "v*"
pull_request:
tags:
- "v*"
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: .
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
jobs:
build:
runs-on: windows-2019
if: github.repository == 'hzqst/MetaHookSv'
steps:
- uses: hzqst/[email protected]
- name: Init dependencies
working-directory: ${{env.GITHUB_WORKSPACE}}
run: git submodule update --init --recursive
shell: cmd
- name: Build MetaHook
working-directory: ${{env.GITHUB_WORKSPACE}}
run: scripts\build-MetaHook-blob.bat
shell: cmd
- name: Build Plugins
working-directory: ${{env.GITHUB_WORKSPACE}}
run: scripts\build-Plugins.bat
shell: cmd
- name: Create Output directory
working-directory: ${{env.GITHUB_WORKSPACE}}
run: mkdir Output
shell: cmd
- name: Copy Build to Output
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
mkdir "Output\Build"
xcopy "Build" "Output\Build" /y /e
shell: cmd
- name: Copy install bat to Output
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
mkdir "Output\scripts"
copy "scripts\install-helper-*.bat" "Output\scripts" /y
copy "scripts\install-to-CustomGame.bat" "Output\scripts" /y
shell: cmd
- name: Zipping All
uses: vimtor/action-zip@v1
with:
files: Output/
dest: MetaHookSv-windows-x86-blob-support.zip
- name: Create Release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
name: MetaHookSv-${{ github.ref }}
files: |
MetaHookSv-windows-x86-blob-support.zip