MetaHookSv-refs/tags/v20241011e
changes
[Renderer] Fixed a bug that remapped textures were broken after level changes. #501
[Renderer] Fixed a bug that no meshes were rendered when WAD texture was missing, whereas a purple-black checkerboard pattern should have been used to replace the missing texture. #496
[Renderer] Fixed a bug where the shadow of the hair from a fully obstructed player model could be seen through the face of a player model closer to the camera. #456
[Renderer] Fixed an issue that in certain cases, water entities may be incorrectly culled during the frustum culling phase, which previously caused some water entities to suddenly become invisible. #498
改动
[Renderer] 修复了一个错误,该错误曾导致mdl的颜色重映射贴图(DM_Base.bmp和Remap贴图)在换图后损坏 #501
[Renderer] 修复了一个错误,该错误曾导致wad贴图缺失时,没有任何图形被渲染,实际上应该使用紫黑格子替代缺失的贴图。#496
[Renderer] 修复了一个错误,该错误曾导致头发阴影可以透过另一个完全被遮挡的人物模型的脸被看见 #456
[Renderer] 修复了某些情况下,水实体会在视锥体剔除阶段被错误剔除的问题,该错误曾导致某些水实体会突然变得不可见。 #498