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sdk platform: update build-impl from the netbeans harness
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shadowislord committed Aug 18, 2015
1 parent a007c68 commit c5c893f
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Showing 14 changed files with 489 additions and 367 deletions.
3 changes: 1 addition & 2 deletions sdk/JME3TestsTemplate/build.xml
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Expand Up @@ -51,8 +51,7 @@
-init-macrodef-junit: defines macro for junit execution
-init-macrodef-debug: defines macro for class debugging
-init-macrodef-java: defines macro for class execution
-do-jar-with-manifest: JAR building (if you are using a manifest)
-do-jar-without-manifest: JAR building (if you are not using a manifest)
-do-jar: JAR building
run: execution of project
-javadoc-build: Javadoc generation
test-report: JUnit report generation
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16 changes: 8 additions & 8 deletions sdk/JME3TestsTemplate/nbproject/genfiles.properties
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@@ -1,8 +1,8 @@
build.xml.data.CRC32=0f706f4a
build.xml.script.CRC32=0b0b23c4
build.xml.stylesheet.CRC32=28e38971@1.38.1.45
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
nbproject/build-impl.xml.data.CRC32=0f706f4a
nbproject/build-impl.xml.script.CRC32=46d1a69a
nbproject/build-impl.xml.stylesheet.CRC32=[email protected]
build.xml.data.CRC32=0f706f4a
build.xml.script.CRC32=82b8b23d
build.xml.stylesheet.CRC32=8064a381@1.75.2.48
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
nbproject/build-impl.xml.data.CRC32=0f706f4a
nbproject/build-impl.xml.script.CRC32=46d1a69a
nbproject/build-impl.xml.stylesheet.CRC32=[email protected]
4 changes: 2 additions & 2 deletions sdk/jme3-core-baselibs/nbproject/genfiles.properties
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@@ -1,8 +1,8 @@
build.xml.data.CRC32=278ea45d
build.xml.data.CRC32=d43b0890
build.xml.script.CRC32=cdae6a36
build.xml.stylesheet.CRC32=[email protected]
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
nbproject/build-impl.xml.data.CRC32=278ea45d
nbproject/build-impl.xml.data.CRC32=d43b0890
nbproject/build-impl.xml.script.CRC32=246f9b81
nbproject/build-impl.xml.stylesheet.CRC32=[email protected]
171 changes: 90 additions & 81 deletions sdk/jme3-core-baselibs/nbproject/project.xml
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@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<?xml version='1.0'?>
<project xmlns='http://www.netbeans.org/ns/project/1'>
<type>org.netbeans.modules.apisupport.project</type>
<configuration>
<data xmlns="http://www.netbeans.org/ns/nb-module-project/3">
<data xmlns='http://www.netbeans.org/ns/nb-module-project/3'>
<code-name-base>com.jme3.gde.core.baselibs</code-name-base>
<suite-component/>
<suite-component />
<module-dependencies>
<dependency>
<code-name-base>com.jme3.gde.core.libraries</code-name-base>
<build-prerequisite/>
<compile-dependency/>
<build-prerequisite />
<compile-dependency />
<run-dependency>
<release-version>1</release-version>
<specification-version>3.1.0</specification-version>
Expand All @@ -19,133 +19,142 @@
<public-packages>
<package>com.jme3.asset</package>
<package>com.jme3.scene.plugins.blender</package>
<package>com.jme3.scene.plugins.blender.animations</package>
<package>com.jme3.scene.plugins.blender.cameras</package>
<package>com.jme3.scene.plugins.blender.math</package>
<package>com.jme3.scene.plugins.blender.constraints</package>
<package>com.jme3.scene.plugins.blender.constraints.definitions</package>
<package>com.jme3.scene.plugins.blender.curves</package>
<package>com.jme3.scene.plugins.blender.file</package>
<package>com.jme3.scene.plugins.blender.landscape</package>
<package>com.jme3.scene.plugins.blender.lights</package>
<package>com.jme3.scene.plugins.blender.materials</package>
<package>com.jme3.scene.plugins.blender.math</package>
<package>com.jme3.scene.plugins.blender.meshes</package>
<package>com.jme3.scene.plugins.blender.modifiers</package>
<package>com.jme3.scene.plugins.blender.objects</package>
<package>com.jme3.scene.plugins.blender.particles</package>
<package>com.jme3.scene.plugins.blender.cameras</package>
<package>com.jme3.scene.plugins.blender.objects</package>
<package>com.jme3.scene.plugins.blender.landscape</package>
<package>com.jme3.scene.plugins.blender.modifiers</package>
<package>com.jme3.scene.plugins.blender.textures</package>
<package>com.jme3.scene.plugins.blender.textures.io</package>
<package>com.jme3.scene.plugins.blender.textures.blending</package>
<package>com.jme3.scene.plugins.blender.textures.generating</package>
<package>com.jme3.scene.plugins.blender.textures.io</package>
<package>checkers.quals</package>
<package>com.jme3.animation</package>
<package>com.jme3.app</package>
<package>com.jme3.app.state</package>
<package>com.jme3.asset.cache</package>
<package>com.jme3.asset.plugins</package>
<package>com.jme3.audio</package>
<package>com.jme3.audio.openal</package>
<package>com.jme3.audio.plugins</package>
<package>com.jme3.bounding</package>
<package>com.jme3.cinematic</package>
<package>com.jme3.cinematic.events</package>
<package>com.jme3.collision</package>
<package>com.jme3.collision.bih</package>
<package>com.jme3.cursors.plugins</package>
<package>com.jme3.effect</package>
<package>com.jme3.effect.influencers</package>
<package>com.jme3.effect.shapes</package>
<package>com.jme3.scene.plugins.blender.animations</package>
<package>com.jme3.scene.plugins.blender.materials</package>
<package>com.jme3.scene.plugins.blender.file</package>
<package>com.jme3.scene.plugins.blender.lights</package>
<package>jme3tools.shader</package>
<package>jme3tools.savegame</package>
<package>jme3tools.shadercheck</package>
<package>jme3tools.optimize</package>
<package>jme3tools.converters</package>
<package>com.jme3.shader</package>
<package>com.jme3.shader.plugins</package>
<package>com.jme3.export</package>
<package>com.jme3.export.binary</package>
<package>com.jme3.font</package>
<package>com.jme3.font.plugins</package>
<package>com.jme3.cinematic</package>
<package>com.jme3.cinematic.events</package>
<package>com.jme3.math</package>
<package>com.jme3.util</package>
<package>com.jme3.util.blockparser</package>
<package>com.jme3.util.xml</package>
<package>com.jme3.post</package>
<package>com.jme3.input</package>
<package>com.jme3.input.controls</package>
<package>com.jme3.input.dummy</package>
<package>com.jme3.input.controls</package>
<package>com.jme3.input.event</package>
<package>com.jme3.light</package>
<package>com.jme3.profile</package>
<package>com.jme3.ui</package>
<package>com.jme3.audio</package>
<package>com.jme3.audio.openal</package>
<package>com.jme3.audio.plugins</package>
<package>com.jme3.cursors.plugins</package>
<package>com.jme3.bounding</package>
<package>com.jme3.shadow</package>
<package>com.jme3.texture</package>
<package>com.jme3.texture.image</package>
<package>com.jme3.texture.plugins</package>
<package>com.jme3.system</package>
<package>com.jme3.material</package>
<package>com.jme3.material.plugins</package>
<package>com.jme3.math</package>
<package>com.jme3.post</package>
<package>com.jme3.profile</package>
<package>com.jme3.renderer</package>
<package>com.jme3.renderer.opengl</package>
<package>com.jme3.renderer.queue</package>
<package>com.jme3.renderer.opengl</package>
<package>com.jme3.effect</package>
<package>com.jme3.effect.shapes</package>
<package>com.jme3.effect.influencers</package>
<package>com.jme3.app</package>
<package>com.jme3.app.state</package>
<package>com.jme3.asset.plugins</package>
<package>com.jme3.asset.cache</package>
<package>com.jme3.light</package>
<package>com.jme3.animation</package>
<package>com.jme3.collision</package>
<package>com.jme3.collision.bih</package>
<package>com.jme3.scene</package>
<package>com.jme3.scene.control</package>
<package>com.jme3.scene.shape</package>
<package>com.jme3.scene.plugins</package>
<package>com.jme3.scene.debug</package>
<package>com.jme3.scene.instancing</package>
<package>com.jme3.scene.control</package>
<package>com.jme3.scene.mesh</package>
<package>com.jme3.scene.plugins</package>
<package>com.jme3.scene.shape</package>
<package>com.jme3.shader</package>
<package>com.jme3.shader.plugins</package>
<package>com.jme3.shadow</package>
<package>com.jme3.system</package>
<package>com.jme3.texture</package>
<package>com.jme3.texture.image</package>
<package>com.jme3.texture.plugins</package>
<package>com.jme3.ui</package>
<package>com.jme3.util</package>
<package>com.jme3.util.blockparser</package>
<package>com.jme3.util.xml</package>
<package>jme3tools.converters</package>
<package>jme3tools.converters.model</package>
<package>jme3tools.converters.model.strip</package>
<package>jme3tools.optimize</package>
<package>jme3tools.savegame</package>
<package>jme3tools.shader</package>
<package>jme3tools.shadercheck</package>
<package>com.jme3.font</package>
<package>com.jme3.font.plugins</package>
<package>checkers.quals</package>
<package>jme3tools.navigation</package>
<package>com.jme3.input.awt</package>
<package>com.jme3.system.awt</package>
<package>jme3tools.navigation</package>
<package>com.jme3.post.filters</package>
<package>com.jme3.post.ssao</package>
<package>com.jme3.post.filters</package>
<package>com.jme3.water</package>
<package>com.jme3.bullet</package>
<package>com.jme3.bullet.collision</package>
<package>com.jme3.bullet.collision.shapes</package>
<package>com.jme3.bullet.collision.shapes.infos</package>
<package>com.jme3.bullet.control</package>
<package>com.jme3.bullet.control.ragdoll</package>
<package>com.jme3.bullet.debug</package>
<package>com.jme3.bullet.util</package>
<package>com.jme3.bullet.joints</package>
<package>com.jme3.bullet.joints.motors</package>
<package>com.jme3.bullet.objects</package>
<package>com.jme3.bullet.objects.infos</package>
<package>com.jme3.bullet.util</package>
<package>com.jme3.audio.lwjgl</package>
<package>com.jme3.bullet.debug</package>
<package>com.jme3.bullet.control</package>
<package>com.jme3.bullet.control.ragdoll</package>
<package>com.jme3.bullet.collision</package>
<package>com.jme3.bullet.collision.shapes</package>
<package>com.jme3.bullet.collision.shapes.infos</package>
<package>com.jme3.input.lwjgl</package>
<package>com.jme3.renderer.lwjgl</package>
<package>com.jme3.audio.lwjgl</package>
<package>com.jme3.system.lwjgl</package>
<package>com.jme3.renderer.lwjgl</package>
<package>com.jme3.network</package>
<package>com.jme3.network.base</package>
<package>com.jme3.network.kernel</package>
<package>com.jme3.network.kernel.tcp</package>
<package>com.jme3.network.kernel.udp</package>
<package>com.jme3.network.kernel.tcp</package>
<package>com.jme3.network.util</package>
<package>com.jme3.network.message</package>
<package>com.jme3.network.rmi</package>
<package>com.jme3.network.base</package>
<package>com.jme3.network.serializing</package>
<package>com.jme3.network.serializing.serializers</package>
<package>com.jme3.network.service</package>
<package>com.jme3.network.service.rpc</package>
<package>com.jme3.network.service.rpc.msg</package>
<package>com.jme3.network.service.serializer</package>
<package>com.jme3.niftygui</package>
<package>com.jme3.export.xml</package>
<package>com.jme3.scene.plugins.fbx</package>
<package>com.jme3.scene.plugins.fbx.obj</package>
<package>com.jme3.scene.plugins.fbx.anim</package>
<package>com.jme3.scene.plugins.fbx.node</package>
<package>com.jme3.scene.plugins.fbx.misc</package>
<package>com.jme3.scene.plugins.fbx.material</package>
<package>com.jme3.scene.plugins.fbx.file</package>
<package>com.jme3.scene.plugins.fbx.mesh</package>
<package>com.jme3.scene.plugins.ogre</package>
<package>com.jme3.scene.plugins.ogre.matext</package>
<package>com.jme3.terrain</package>
<package>com.jme3.terrain.heightmap</package>
<package>com.jme3.terrain.geomipmap</package>
<package>com.jme3.terrain.geomipmap.picking</package>
<package>com.jme3.terrain.geomipmap.grid</package>
<package>com.jme3.terrain.geomipmap.lodcalc</package>
<package>com.jme3.terrain.geomipmap.lodcalc.util</package>
<package>com.jme3.terrain.geomipmap.picking</package>
<package>com.jme3.terrain.heightmap</package>
<package>com.jme3.terrain.noise</package>
<package>com.jme3.terrain.noise.basis</package>
<package>com.jme3.terrain.noise.filter</package>
<package>com.jme3.terrain.noise.fractal</package>
<package>com.jme3.terrain.noise.modulator</package>
<package>com.jme3.terrain.noise.fractal</package>
<package>com.jme3.terrain.noise.basis</package>
</public-packages>
<class-path-extension>
<runtime-relative-path>ext/jme3-blender-3.1.0-snapshot-github.jar</runtime-relative-path>
Expand Down Expand Up @@ -193,4 +202,4 @@
</class-path-extension>
</data>
</configuration>
</project>
</project>
54 changes: 54 additions & 0 deletions sdk/jme3-core-libraries/nbproject/project.xml
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,44 @@
<suite-component />
<module-dependencies />
<public-packages>
<package>org.ejml</package>
<package>org.ejml.interfaces.decomposition</package>
<package>org.ejml.interfaces.linsol</package>
<package>org.ejml.data</package>
<package>org.ejml.alg.dense.linsol</package>
<package>org.ejml.ops</package>
<package>org.ejml.factory</package>
<package>org.ejml.alg.fixed</package>
<package>org.ejml.alg.generic</package>
<package>org.ejml.alg.block</package>
<package>org.ejml.alg.block.decomposition.chol</package>
<package>org.ejml.alg.block.decomposition.qr</package>
<package>org.ejml.alg.block.decomposition.hessenberg</package>
<package>org.ejml.alg.block.decomposition.bidiagonal</package>
<package>org.ejml.alg.block.linsol.chol</package>
<package>org.ejml.alg.block.linsol.qr</package>
<package>org.ejml.alg.dense.decomposition</package>
<package>org.ejml.alg.dense.decomposition.chol</package>
<package>org.ejml.alg.dense.decomposition.lu</package>
<package>org.ejml.alg.dense.decomposition.qr</package>
<package>org.ejml.alg.dense.decomposition.hessenberg</package>
<package>org.ejml.alg.dense.decomposition.svd</package>
<package>org.ejml.alg.dense.decomposition.svd.implicitqr</package>
<package>org.ejml.alg.dense.decomposition.eig</package>
<package>org.ejml.alg.dense.decomposition.eig.watched</package>
<package>org.ejml.alg.dense.decomposition.eig.symm</package>
<package>org.ejml.alg.dense.decomposition.bidiagonal</package>
<package>org.ejml.alg.dense.mult</package>
<package>org.ejml.alg.dense.misc</package>
<package>org.ejml.alg.dense.linsol.chol</package>
<package>org.ejml.alg.dense.linsol.lu</package>
<package>org.ejml.alg.dense.linsol.qr</package>
<package>org.ejml.alg.dense.linsol.svd</package>
<package>org.ejml.simple</package>
<package>org.ejml.alg.dense.decompose</package>
<package>org.ejml.alg.dense.decompose.chol</package>
<package>org.ejml.alg.dense.decompose.lu</package>
<package>org.ejml.alg.dense.decompose.qr</package>
<package>com.bulletphysics</package>
<package>com.bulletphysics.collision.broadphase</package>
<package>com.bulletphysics.collision.dispatch</package>
Expand Down Expand Up @@ -161,6 +199,22 @@
<package>org.jglfont.impl.format.awt</package>
<package>org.jglfont.impl</package>
</public-packages>
<class-path-extension>
<runtime-relative-path>ext/core-0.27.jar</runtime-relative-path>
<binary-origin>release/modules/ext/core-0.27.jar</binary-origin>
</class-path-extension>
<class-path-extension>
<runtime-relative-path>ext/dense64-0.27.jar</runtime-relative-path>
<binary-origin>release/modules/ext/dense64-0.27.jar</binary-origin>
</class-path-extension>
<class-path-extension>
<runtime-relative-path>ext/simple-0.27.jar</runtime-relative-path>
<binary-origin>release/modules/ext/simple-0.27.jar</binary-origin>
</class-path-extension>
<class-path-extension>
<runtime-relative-path>ext/denseC64-0.27.jar</runtime-relative-path>
<binary-origin>release/modules/ext/denseC64-0.27.jar</binary-origin>
</class-path-extension>
<class-path-extension>
<runtime-relative-path>ext/jbullet.jar</runtime-relative-path>
<binary-origin>release/modules/ext/jbullet.jar</binary-origin>
Expand Down
4 changes: 2 additions & 2 deletions sdk/jme3-core-updatecenters/nbproject/genfiles.properties
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
build.xml.data.CRC32=08468784
build.xml.data.CRC32=e145fa2a
build.xml.script.CRC32=cfa8d5c5
build.xml.stylesheet.CRC32=[email protected]
# This file is used by a NetBeans-based IDE to track changes in generated files such as build-impl.xml.
# Do not edit this file. You may delete it but then the IDE will never regenerate such files for you.
nbproject/build-impl.xml.data.CRC32=08468784
nbproject/build-impl.xml.data.CRC32=e145fa2a
nbproject/build-impl.xml.script.CRC32=270846fb
nbproject/build-impl.xml.stylesheet.CRC32=[email protected]
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