jMonkeyEngine 3.2.3-stable
A 3.2 patch release with various fixes since 3.2.2:
- issue #1003 (loading multiple GLB files)
- pull request #839 (add texture formats
R16F
,R32F
,RG16F
, andRG32F
) - pull request #980 (
onJoyButtonEvent()
called on every update) - issue #1029 (sphere-sphere collisions not reported in native Bullet)
- pull request #1012 (fix
Node.depthFirstTraversal()
withDFSMode.PRE_ORDER
) - issue #981 (update Nifty version to 1.4.3)
- pull request #974 (update LWJGL3 version to 3.2.1)
- issue #997 (cloning
UpdateControl
throwsIllegalArgumentException
) - issue #1004 (
RagdollUtils
can't handle 16-bit bone indices) - issue #1027 (return type of
PhysicsSpace.rayTest()
andrayTestRaw()
) - many
jme3-examples
issues:- issue #982 (
TestManyLocators
crashes) - issue #983 (
TestMusicStreaming
crashes due to missing asset) - issue #985 (
TestAssetLinkNode
throwsAssetLoadException
) - issue #988 (assertion failure in
CubeField
) - issue #992 (
HelloCollision
throwsAssetLoadException
) - issue #993 (
TestGltfLoading
throwsAssetNotFoundException
) - issue #994 (
wildhouse.zip
not found) - issue #998 (
TerrainGridTest
throwsAssetLoadException
) - issue #1026 (
TestPhysicsCharacter
spins Sinbad too fast)
- issue #982 (
- AND numerous new tests and improvements to the JavaDoc, diagnostic messages, and imports.