This game is a small demo of a concept conceived during C# Team Week. The original idea for the game was an RPG, where the main character is on a quest to learn code, and solve puzzles in a code school "dungeon." To progress through the dungeon, the main character must correct the small code snippets that are written on the floor to open the door to the next room. There are currently 3 sample rooms in the demo.
- Minimum version of compatible web browsers: Chrome4.0, Internet Explorer 9.0, Mozilla Firefox 2.0, Safari 3.1, Opera 9.0
Please visit ReZeldaDemoBuild to play the game!
None. All previously reported bugs have been resolved.
Please feel free to contact the developer by raising a new issue on the github repo. You can browse the current issues here.
- C#
- Unity v2019.2.11f1
- [Zelda-Like Tilesets and Sprites]((https://opengameart.org/content/zelda-like-tilesets-and-sprites) by ArMM1998 on OpenGameArt
- Computer Terminal (and animations), UI, Semicolon Bee (and animations), and Metal Boxes by Joel Stockamp
- Larva by Shannen Muhl
MIT
Copyright (c) 2019 Ethan Samuels-Ellingson, Joel Stockamp, Jason Huels, Jennifer Batara