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Presentation

LCSF Stack Rust is a Rust implementation of the LCSF (Light Command Set Format).

This adds a software layer to easily encode/decode custom command sets protocols based on LCSF to your project.

About LCSF

LCSF is a specification to easily create and deploy custom command sets.

For more information on the project, check the official LCSF documentation here.

How to use

WIP Install as source code or crate

Then, to interface with your project:

  • Create a custom protocol either by hand or by using the LCSF Generator (recommended).
  • Instantiate a LcsfCore object with the desired parameters, example of how to use this object can be found in this repo's main.rs.

Stack breakdown

The lcsf_lib itself is composed of 4 files:

  • lcsf_transcoder: Serialize/Deserialize LcsfRawMsg objects to and from byte array.
  • lcsf_validator: Validate/Encode LcsfRawMsg into LcsfValidCmd following a protocol descriptor object LcsfProtDesc.
  • lcsf_error: Handle the processing/creation of the built-in LCSF Error Protocol. For more information on the error protocol, check the LCSF documentation.
  • lcsf_core: The core file that links all the other parts together into a simple to use LcsfCore object.

If you use LCSF Generator, you will get two more files per protocol:

  • lcsf_protocol_<name>: An lcsf abstraction layer that will convert an LcsfValidCmd into a protocol specific, easier to use, CmdPayload. Also contains your protocol's LcsfProtDesc.
  • protocol_<name>: A skeleton of application file to process the received commands you need to fill. Contains an init_core function to give an LcsfCore the protocol's details.

LcsfCore is the main object that is used to process lcsf messages. It has 5 methods:

  • new: Create an LcsfCore object.
  • update_err_cb: Change the function called when an lcsf error protocol message is received.
  • add_protocol: Add your custom protocol LcsfProtDesc, allowing the core to process messages from this protocol.
  • receive_buff: Process an incoming lcsf message as a byte array.
  • send_cmd: Process an outgoing command.
  • receive_raw: Deserialize a lcsf message, if you want to skip protocol handling
  • send_raw: Serialize a LcsfRawMsg, if you want to skip protocol handling

Init

When instantiating your LcsfCore object with new() you have to feed three parameters:

  • mode: LcsfModeEnum, indicates the lcsf representation to use, either Small or Normal. For more information on lcsf representation, check the LCSF documentation.
  • send_cb: fn pointer, a function pointer to receive the encoded lcsf frame and send them wherever they're needed.
  • do_gen_err: bool, indicates if the module will generate an lcsf error protocol message when decoding an incoming message fails.

At creation, your LcsfCore can only handle the default lcsf error protocol. You need to give it the LcsfProtDesc and corresponding callback with the add_protocol() method. This is easily done by calling your protocol's init_core function.

Send/Receive messages

Once your LcsfCore is init, here's how receiving and sending commands work in a nutshell:

receive.png

When receiving an lcsf message as an array of bytes from whatever network link you're using, the application shall send it to an LcsfCore object that will do the processing:

    1. The buffer is deserialized into an LcsfRawMsg by the lcsf_transcoder module
    1. The LcsfRawMsg is validated into an LcsfValidCmd by the lcsf_validator module, using the available LcsfProtDesc
    1. The LcsfValidCmd is passed along to the corresponding protocol callback
    1. The protocol callback asks its specific lcsf_protocol module to turn the LcsfValidCmd into a specific CmdPayload than can be easily used by your application
  • err) The lcsf_error module is called if an error occurred during transcoding and validation or if the packet itself is an lcsf error protocol message

send.png

When sending a protocol specific CmdPayload, your application should use the protocol module to do the processing:

    1. The CmdPayload will be turned into a LcsfValidCmd by the lcsf_protocol module
    1. The LcsfValidCmd is sent to the LcsfCore
    1. The LcsfValidCmd is turned into a LcsfRawMsg by the lcsf_validator module, using the corresponding LcsfProtDesc
    1. The LcsfRawMsg is serialized into a byte array by the lcsf_transcoder module
    1. The lcsf message is sent to the send callback for processing

Note on recursivity

Since LCSF is based on nested structures, the stack use recursive functions.

Recursivity can be frowned upon, which is why the stack is made to limit the issue:

  • The number of calls is directly linked to the number of sub-attribute layers in a protocol, that means the user has direct control.
  • The stack is linear in its recursivity (one call will only lead to a maximum of one other call).

Build, tests & docs

If you want to run the project as is use cargo run

To run the test suite use cargo test

To generate the doc use cargo doc --no-deps, you can access the documentation at target/doc/help.html.

Resource usage

WIP do some benchmarking

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A Rust implementation of the LCSF Stack

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